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Thread: Planetary Fortress discussion

  1. #61

    Default Re: Planetary Fortress discussion

    Quote Originally Posted by DemolitionSquid View Post
    .
    Irrelevant.

  2. #62

    Default Re: Planetary Fortress discussion

    Quote Originally Posted by Pandonetho View Post
    Sorry your opinion isn't fact. Also, good job providing evidence for any of your claims. /Sarcasm.

    You do know that micro doesn't require a thought process for the most part right? It's brainless mechanical skills, so if you want to argue for removing micro by all means go right the hell ahead.

    Splitting your marines at a lurker trap is not a thought process, it's called not wanting your units to die.

    Or are you now going to debate that there are situations where you want your marines to die?

    Also I would love to see you actually argue instead of saying "apples and oranges sorry your argument is invalid" like a little child.
    I don't see what the problem is here... are you just bad at math?

    Mechanical skill + thought > mechanical skill alone

    Not that hard to understand...

  3. #63

    Default Re: Planetary Fortress discussion

    Quote Originally Posted by DemolitionSquid View Post
    I don't see what the problem is here... are you just bad at math?

    Mechanical skill + thought > mechanical skill alone
    Im pretty sure thats not math. But what do I know, I only got an A in P-Chem

  4. #64

    Default Re: Planetary Fortress discussion

    Quote Originally Posted by ArcherofAiur View Post
    Im pretty sure thats not math. But what do I know, I only got an A in P-Chem
    You know nothing, obviously.

  5. #65

    Default Re: Planetary Fortress discussion

    Quote Originally Posted by DemolitionSquid View Post
    You know nothing, obviously.
    Except how to solve Schrodinger's equation for a hydrogen atom

  6. #66
    Gradius's Avatar SC:L Addict
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    Default Re: Planetary Fortress discussion

    Hi. Your guys' constant bickering is annoying me & other members. So I'm closing this thread. Someone can open a new thread, but it will be closely watched.

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