
Originally Posted by
l33telboi
I don't get it. They should've learned by now what made the first C&C, the first RA, and the third C&C3 so popular while the other games never reached those heights. Those games are all set in the near future. Everything has a 'near-future' vibe to it. The tanks look more beefy but they're still clearly tanks. Not strange looking mechs.
The problem with C&C2 was that it basically went too futuristic. I hated that game because of that. Same with Red Alert 3, it's like a parody of the first Red Alert. Walking ninja-robots and the like? Really, I thought this was supposed to be a hypothetical futuristic time-line. Sure there are oddities, like tesla-coils and whatnot. But most of the stuff is still clearly recognizable as modern tech with a few funky changes.
And now they're right back at making C&C4 as weird looking as possible. It’s like the GDI and NOD suddenly adopted Scrin unit designs.
Ah, well. I'll probably end up getting it anyway.