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Thread: Command and Conquer 4

  1. #11

    Default Re: Command and Conquer 4

    Quote Originally Posted by ArcherofAiur View Post
    Why are they attacking Santa's workshop?

    Anyhow, I'm not really interested. Lack of basebuilding has not gone well in RTSs for me, and RTSs with RPG-elements have never really interested me.

  2. #12

    Default Re: Command and Conquer 4

    wtf? Multiplayer competitive game where you gain xp? (carrying over to the next game)

    Thats just dumb.

  3. #13
    The_Blade's Avatar Administrator
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    Default Re: Command and Conquer 4

    Quote Originally Posted by newcomplex View Post
    wtf? Multiplayer competitive game where you gain xp? (carrying over to the next game)

    Thats just dumb.
    Actually EA has encouraged this over their last projects. An evident project is the german RTS BattleForge, which involved the building of your own 20 set deck of cards for each game. These cards could be upgraded and booster would be bought for real cash in order to gain better and more powerful cards.

  4. #14

    Default Re: Command and Conquer 4

    Quote Originally Posted by The_Blade View Post
    Actually EA has encouraged this over their last projects. An evident project is the german RTS BattleForge, which involved the building of your own 20 set deck of cards for each game. These cards could be upgraded and booster would be bought for real cash in order to gain better and more powerful cards.
    Yeah but it was a ''card game'' from the start so I wouldn't say it's that similar.

  5. #15

    Default Re: Command and Conquer 4

    I hate that they removed the base-building aspect from this game. That was one of the most fun things about Tiberian Sun, for me.
    - You've seen StarCraft: First Contact -

    - Now, prepare for the Final Metamorphosis -


  6. #16

    Default Re: Command and Conquer 4

    Quote Originally Posted by Freespace View Post
    I hate that they removed the base-building aspect from this game. That was one of the most fun things about Tiberian Sun, for me.
    They seem to be removing base building from lots of strategy games now days. Real Time Tactical seems to be the "new" thing.

    Scientists measure a second as the duration of 9,192,631,770 periods
    of the radiation corresponding to the transition between the two hyperfine
    levels of the ground state of the caesium 133 atom.
    Or the duration of 9,192,631,770 matches where David Kim crushes you head to head in StarCraft 2

  7. #17
    Pandonetho's Avatar SC:L Addict
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    Default Re: Command and Conquer 4

    They seem to be removing base building from lots of strategy games now days. Real Time Tactical seems to be the "new" thing.
    Which is why I get real tired of Blizzard haters bashing Blizzard for not doing anything "new" or "innovative."

    Leave us alone, we like Starcraft 2 as it is. I want my base building.

  8. #18

    Default Re: Command and Conquer 4

    Quote Originally Posted by Pandonetho View Post
    Which is why I get real tired of Blizzard haters bashing Blizzard for not doing anything "new" or "innovative."

    Leave us alone, we like Starcraft 2 as it is. I want my base building.
    Oh, boy, when E$ revealed that Age of Spaceology would be using socket bases, without free-build defenses, there was a huge flame war between members who thought it was a mistake and the unwashed masses of nooblings who insisted that Ao$ was to be a brand new genre of RTSs.

  9. #19
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    Default Re: Command and Conquer 4

    Where did you get AoS info from, I've never heard of it?

  10. #20

    Default Re: Command and Conquer 4

    AoS is a joke name for Halo Wars.

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