Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 32

Thread: Siege Tanks, obsolete?

  1. #11

    Default Re: Siege Tanks, obsolete?

    Sounds like the kind of problem that would create hundreds of complaining threads if it were happening in SC2.
    You win the thread.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  2. #12

    Default Re: Siege Tanks, obsolete?

    Quote Originally Posted by LXM View Post
    Siege Tanks are an essential part of SC, imo. Without them, the game wouldn't be the same :<
    isn't that the point of a sequel?

  3. #13

    Default Re: Siege Tanks, obsolete?

    Balance is a very subjective matter. When I play SC again after a long time of not playing it… I instantly feel that terran are so overly over powered.

    Marines + Medic feel so completely IMBA. Instant regen? Super fast attack?

    Siege tanks… No way to get close? 1-2 hit kills on all my units?

    Like it immediately feels SO op… but once you get used to it and form some coherent counters, they don’t feel as much OP.

    I feel SC2 is leaning towards too much “balancing” act rather than letting people just play the game… form strategies to counter obvious IMBAs and then try to balance out problems that are incredibly had to counter.

  4. #14

    Default Re: Siege Tanks, obsolete?

    Quote Originally Posted by Krikkitone View Post
    The mobility of a Marauder/Thor/Hellion group may be tempting, but I feel that Blizzard will make sure the tank is a sufficient trade off if it proes too weak (improving either its mobility by decreasing siege/unsiege time or improving its tank form or improving the siege form).
    Yeah, that's kinda what I was getting at. With the inclusion of the above mentioned units meaning you don't necessarily have to sacrifice mobility for firepower so much anymore, the idea of having to babysit sieged up tanks during offensive pushes suddenly doesn't seem so appealing anymore.

    But then several people have brought up some really good points about it's roles being changed to more of a strategic one, and that it's now just one option out of many instead of the 'be-end-all' overcompensation unit it often became in sc1.

    That being said I wouldn't really mind all that much if it was scrapped (and I'm a die hard terran player). Hell, IMHO it would make more sense to scrap it and give the thor back it's barrage ability. But as you mentioned earlier, with all the stat tweaking and artistic adjustments blizzard has invested into it, it's probably here to stay.

  5. #15
    Junior Member
    Join Date
    Jul 2009
    Posts
    85

    Default Re: Siege Tanks, obsolete?

    no way are siege tanks obsolete. i think one of the only real threat to siege tanks are thors because they'll live long enough to use their ability to destroy the tanks regardless of the tank's support hammering away at them.
    Last edited by mythology; 11-14-2009 at 07:37 PM.

  6. #16

    Default Re: Siege Tanks, obsolete?

    The real question is if Siege Tank (Tank Mode) is going to be as obsolete as it was in SC1 (the attacking part, not the moving part).


  7. #17

    Default Re: Siege Tanks, obsolete?

    I fully and completely support the removal of the Siege Tank from SC2, and endorse the creation of a new static Terran siege building (or siege Bunker upgrade) and returning the Thor to its reveal glory as an offensive siege titan.

  8. #18
    Pandonetho's Avatar SC:L Addict
    Join Date
    May 2009
    Posts
    5,214

    Default Re: Siege Tanks, obsolete?

    I fully and completely support the removal of the Siege Tank from SC2, and endorse the creation of a new static Terran siege building (or siege Bunker upgrade) and returning the Thor to its reveal glory as an offensive siege titan.
    Not me, I love the Siege Tank way too much, it's just too iconic but that's not the only reason I want to keep it in. I fully support its current carnation (being more expensive but more strategical than the SC1 tank spam). It's a great unit, unique, and is very beneficial to gameplay because it adds a lot to timing, range, placement, etc, those aspects of the game.

  9. #19

    Default Re: Siege Tanks, obsolete?

    Quote Originally Posted by Pandonetho View Post
    Not me, I love the Siege Tank way too much, it's just too iconic but that's not the only reason I want to keep it in. I fully support its current carnation (being more expensive but more strategical than the SC1 tank spam). It's a great unit, unique, and is very beneficial to gameplay because it adds a lot to timing, range, placement, etc, those aspects of the game.
    Making it a real support, as it hopefully is now and always should have been, instead of the mainstay of the Terran army, is "acceptable" to me.

  10. #20

    Default Re: Siege Tanks, obsolete?

    Quote Originally Posted by DemolitionSquid View Post
    I fully and completely support the removal of the Siege Tank from SC2, and endorse the creation of a new static Terran siege building (or siege Bunker upgrade) and returning the Thor to its reveal glory as an offensive siege titan.
    I for one, propose the scrapping of all currently manufactured Thors, shipping them to Earth, and then dumping them into the oceans to serve as artificial reefs, where fish and all sorts of squid food may prosper.

    In the meantime, the Siege Tank would retain its current incarnation and the Banshee would be boosted to partially fill the spot that the Thor has left behind.

Similar Threads

  1. Valk + tanks vs zerg = pwnage
    By sandwich_bird in forum StarCraft Discussion
    Replies: 2
    Last Post: 08-30-2009, 12:06 AM
  2. Suggestion: Replace thor with an Anti-Air Siege tank
    By Santrega in forum StarCraft Discussion
    Replies: 66
    Last Post: 05-18-2009, 08:55 PM
  3. Siege tank
    By Perfecttear in forum StarCraft Discussion
    Replies: 23
    Last Post: 05-15-2009, 03:47 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •