Hardly Subtle![]()
11-10-2009, 11:50 PM
#21
Hardly Subtle![]()
11-10-2009, 11:52 PM
#22
I believe the term is, about as subtle as a brick.
11-11-2009, 12:37 AM
#23
11-11-2009, 03:30 AM
#24
11-11-2009, 04:46 AM
#25
Dark shrine was added because otherwise the templar archives would unlock 3 units.
HT's, DT's and archons. It's also about timing/scouting. Now if you get scouted as a protoss the opponent has more information.
It used to be only, 'is he going for 2 gateways, or a cybernetics core?' Now you can take in more information if you succesfully scout a protoss player.
11-11-2009, 05:06 AM
#26
What are you even talking about. The Templar Archives always used to unlock 3 units if you’re counting archon.
Hell, it used to unlock FOUR units if you count archons.
11-11-2009, 07:25 AM
#27
My apologies. Seems i was mislead in a previous conversation i had. I should have verified my self.
Thanks for pointing that out.
Last edited by AzraelBlack; 11-11-2009 at 08:51 AM.
11-11-2009, 08:16 AM
#28
That's exactly what they don't want to do.Move Dark templar back to templar archives to make them more useful again.
Just because it was that way in SC1 doesn't mean they don't want to fix it for SC2. And there are plenty of 'boring' buildings that only provide tech for units.
The Mother of all Queens!
Thanks to Dynamik- for the signature!
11-11-2009, 09:21 AM
#29
11-11-2009, 10:06 AM
#30
Perhaps they should offer more tech options for the DT, like some upgrades or researchable abilities or something. Lots of SC buildings in all three races gave you only one unit, but they also either advanced the tech tree or gave some upgrades and/or abilities for the unit it enabled.