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Thread: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

  1. #81
    Pandonetho's Avatar SC:L Addict
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    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    I wonder if people even consider that...

    A) Blizzard has already thought about all the possible consequences of doing what they did with the Thor.
    B) The other side of the coin? Thors are TANKS, what are the ramifications of NOT allowing them to be seen by the enemy, or allowing medivacs to carry 2 Thors?
    4 Medivacs (easily easily built with the reactor) dropping down 4 Thors? Say GG to your main building, I think the BR4 speaks for itself, we all saw how fast the Nexus went down, in less than TWO seconds from a few barrages.

    I just don't want to see the Thor speed-morph into a box and back as its being loaded/unloaded. It ruins my suspension of disbelief. Is that a crime or something?
    Is your suspension of disbelief not already ruined by the fact that Thors insta turn 180 degrees on a dime? And that Hellions don't move like real buggy vehicles should? Also by the fact that having it insta transform into a box while being loaded is infinitely more realistic than just disappearing inside a small transport.

  2. #82

    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    Quote Originally Posted by DemolitionSquid View Post
    I just don't want to see the Thor speed-morph into a box and back as its being loaded/unloaded. It ruins my suspension of disbelief. Is that a crime or something?
    And a Thor disappearing into thin air when it's not even tangentially underneath the Medivac doesn't ruin your suspension of disbelief? Or Hellions and Siege Tanks? It sounds a bit like a double-standard.

    I never suggested them dominating air. Just that they needed to be better against armored and air than light and ground. Goliath in spirit, not in stats. Geez.
    Well, we're talking about the game from imba.Adolf's impressions, and in these impressions the Hydra DOES dominate the air, which is why I used those same words. It dominates air thoroughly and completely. It's also effective on the ground. That's why I raised the question.

    Didn't you just try to establish it has one?
    He means it doesn't need a DIFFERENT/NEW animation. The one it has makes perfect sense and works.
    http://img687.imageshack.us/img687/7699/commun1.png

  3. #83

    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    Didn't you just try to establish it has one?
    I'm saying it doesn't need a special, Colossus-only animation. All Protoss units have a beam-up/beam-down visual effect. So the Colossus is not unique.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

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  4. #84

    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    Well if the Warp Prism can only fit 1 Colossus, it qualifies for a special animation due to the exposure of both other races' massive ground units as visual indication.


    -Psi
    >>You Must Construct Additional Pylons<<

  5. #85

    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    2. Are we OK with the fact that Reapers are completely useless on certain maps/certain positions on certain maps?
    I don't believe that they are. I know that's what he said. But his impressions are only from a short period with the build.

    Remember: Vultures were originally considered worthless. Hell, even Valkyries are being seen in Terran builds now.

    3. Is the Hydras' complete dominance of air units what we want from the unit?
    No.

    4. Is the Ghost just too damn good right now? Should the Nuke be scaled back to make more room for Siege Tanks?
    Wait for Beta.

    5. Are we OK with Ultralisks being generally very cost-effective at everything? That is, taking hits AND dishing them out? In SC1 they were only useful for the former.
    Yes. But this isn't anything new for the SC2 Ultralisk. Indeed, they've been nerfed: you now have to upgrade to give them their x2 attack.

    Well if the Warp Prism can only fit 1 Colossus, it qualifies for a special animation due to the exposure of both other races' massive ground unit.
    Unless something recently changed, the Prism can carry 2. And Colossi aren't nearly as dangerous as Thors, 4 of which can reduce your main building to ashes in seconds.
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

    "You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics

    "We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder

    StarCraft 2 Beta Blog

  6. #86

    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    So why can't the Thor have the same animation as every other Terran unit?

    The only argument you have is size, and IMHO size means dick all.

  7. #87
    Pandonetho's Avatar SC:L Addict
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    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    So why can't the Thor have the same animation as every other Terran unit?

    The only argument you have is size, and IMHO size means dick all.
    So why CAN'T the Thor have a unique animation? The only evidence you have against that is well, nothing but your personal opinion.

  8. #88

    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    Quote Originally Posted by Pandonetho View Post
    So why CAN'T the Thor have a unique animation? The only evidence you have against that is well, nothing but your personal opinion.
    You bet your ass.

  9. #89

    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    Quote Originally Posted by DemolitionSquid View Post
    So why can't the Thor have the same animation as every other Terran unit?

    The only argument you have is size, and IMHO size means dick all.
    Why does size mean dick all? Blizzard is saying, "the Thor is the only unit physically incapable of fitting inside of its intended transport." They're saying the Ultralisk has no problem fitting inside the Nydus Worm, and the Colossus's data has no trouble being stored in the Warp Prism.

    What's the problem?
    http://img687.imageshack.us/img687/7699/commun1.png

  10. #90
    Pandonetho's Avatar SC:L Addict
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    Default Re: IgroMir 2009: imba.Adolf[RA] reports his SC2 opinions

    You bet your ass.
    So in conclusion, you're just whining, which is not a valid reason for removing the Thor's visual pick up.

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