I get a feeling it's a case of Blizzard's charity to its fanbase biting em in the ass, because people are starting to look the gift horse in the mouth.
Yes
No
Some types of in-game content
11-05-2009, 08:33 PM
#71
I get a feeling it's a case of Blizzard's charity to its fanbase biting em in the ass, because people are starting to look the gift horse in the mouth.
11-05-2009, 08:36 PM
#72
Accept that thats just how it works.
I said this before but since people are missing it i will reexplain. The complaint isnt against microtransactions. The complaint is against microtransactions leading to low quality to price products.
But maybe you think a model that costs one fourth of an expansion pack is the same quality to price.
11-05-2009, 08:40 PM
#73
I like how you reiterate this idea as though it hasn't been COMPLETELY DISPROVEN.
Collector's Editions. They exist. They do not DOUBLE a game's content. The WC3 CE didn't even TOUCH the game's content. Like, NOT A BIT.
Either start arguing against Collector's Editions as well, or drop it. There's no logical middle-ground until you prove that CE's are somehow quantifiably, inherently, different. You've yet to make the attempt.
11-05-2009, 08:42 PM
#74
11-05-2009, 08:44 PM
#75
I have this baseless, irrational theory that if I can just prove that he doesn't understand logic in enough completely separate threads, people will learn to intuitively dismiss certain things that are said.
This is like a really convoluted Public Service Announcement. Xanatos PSA FTW?
We now return you to your regularly scheduled programming.
11-05-2009, 08:44 PM
#76
Blizzard will never make microtransaction content effect gameplay, I seem to remember in one interview that they have always intended Starcraft to be a game of skill, nothing else. What would SC be if gaps in skill level could be passed with money?
11-05-2009, 08:45 PM
#77
If you think Collectors Edition is the appropriate quality to price then you wouldnt have a problem with it. If you didnt think it was an appropriate quality to price then you would have a problem with it. Its as simple as that.
11-05-2009, 08:45 PM
#78
And again, I refute that by saying quality is subjective.
It's honestly a case of 'Do I want it enough to pay money for'.
If you don't like the $10 pricing of lil'KT for whatever reason, quality or otherwise, then you have the option of not buying it.
In the case they release content you DO want but feel is overpriced, then that's something you'll have to take up with Blizzard or put up with. What other option do you have?
We have no direct control over their pricing systems, or else WoW would be free, the expansions would be free, and we'd have 5X more content in our collector's editions - which would also be free.
11-05-2009, 08:47 PM
#79
11-05-2009, 08:49 PM
#80