Not every resource needs competition.
Every action needs some type of competition.
With Probes/SCVs there is mineral competition and supply competition*. That is enough.
*Supply competition being a combo of time+mineral competition. (As in you might have to wait to prodce that marine since you produced that SCV.)
And it would be better to Remove Shield Batterry and put that back in.
I'd rather see.... Argus Link, PC, + new Obelisk ability + Unique regen than
Shield Battery, PC, New Obelisk abiity, + boring old regen (which messes with the Immortal's balance... possibly overpowering it)
Or even put it back in and keep Shield Battery.... just
1. Give the Obelisk a somewhat long range so you can have a Proxy Obelisk near Actual combat
2. Allow the ability to be used on buildings (Photon Cannons... or even the Obelisk itself)
3. Allow the ability to be autocast
4. Make the ability very fast, and a good ratio (say 1 Obelisk energy->2 Shield energy... and it works at up to 100/sec.)
5. make the delay Long (20 sec before your shields recharge..... or at LEAST 10) that makes a Shield Battery wortwhile.
That makes it useful... IN combat, not after combat like Argus link but In combat, when the Protoss shields are suffering
If you the give the Obelisk either...
Shared energy Pool
or
Ability to cast anywhere in pylon power/on map
or
Ability to move/warp in
Then it gives competition with PC





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