Lets talk about/hate on Diablo here instead.
News: https://ca.ign.com/articles/2018/11/...fb2fcb0b0008d0
Of note:
A major pillar for the game and its art direction is reportedly “Embrace the darkness.”“There’s a lot of people who felt like Diablo 3 got away from what made Diablo “Diablo" in terms of art style and spell effects,” said a current Blizzard employee, who claims the game is aiming to be more like Diablo 2 than its immediate predecessor.
“They want to make this gross, make it dark, [remove] anything that was considered cartoony in Diablo 3… Make what people were afraid of in Diablo 2, but modern,”introduce "light MMO elements” into the series, taking social inspirations from Destiny.The other allegedly canceled project, code named Hades, was supposed to take the franchise in a "very different direction.” It was reportedly Diablo's take on Dark Souls: a gothic, difficult dungeon crawler. It would act as a departure from the mainline series, and many at Blizzard felt it wouldn't have ended up being labeled Diablo 4.The team has reportedly been deciding if it will keep the isometric camera angle from past Diablo games, or use an over-the-shoulder, third-person view that was experimented with in the canceled Hades. However, recent builds of the game are reportedly isometric.
Soooo I'm carefully optimistic. I'm a huge Dark Souls/Demon Souls/Bloodborne fan and I'd love Diablo to go that route. I would probably have loved their canceled project so I sincerely hope D4 moves in that direction. The isometric view is a 90s choice due to limitation imo and we can have a much better dark rpg experience in 3rd person. I'm personally done with isometric games where you control 1 character for the most part but I understand that hardcore fans are going to hate it any other ways so whatever.