View Poll Results: Should the player have to come back to the base to produce reinforcements?

Voters
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  • Yes

    18 46.15%
  • No

    21 53.85%
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Thread: Should the player have to come back to the base to produce reinforcements?

  1. #21

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Quote Originally Posted by MattII View Post
    'Reinforcements' is a fairly clear-cut word. Still, this is your thread, so I'll ask you:
    What does 'produce reinforcements' mean?
    Its dustins words and I am not going to say definatively what he means.

    HOWEVER, since I know people love to play word games:
    If you want to vote in the poll but also have other stuff to add about what you think reinforcements should mean or whether you should have to or what that should entail or how often or what kind of reinforcements or whether this should apply to only multiplayer or any of a hundred other things..

    than you can post it here.
    Last edited by ArcherofAiur; 10-31-2009 at 08:00 PM.

  2. #22
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    Default Re: Should the player have to come back to the base to produce reinforcements?

    Okay, since Dustin is fairly articulate I'm going to take the statement at face value, and assume that 'produce reinforcement' means 'produce military units', although with this the statement makes little sense, since we now have both hotkeys and rally-points.

  3. #23

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Perhaps what he means is that he wants us to use select the buildings (via hotkeys or actually going to it) to 'go back to the base' and not any 'autobuild unit once enough resources are available" thats the way i read it
    Doesnt make much sense to me though
    MAGIKARP USE A SPLASH ATTACK!

  4. #24

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Quote Originally Posted by MattII View Post
    Okay, since Dustin is fairly articulate I'm going to take the statement at face value, and assume that 'produce reinforcement' means 'produce military units', although with this the statement makes little sense, since we now have both hotkeys and rally-points.
    Ya why would they have hotkeys and rally-points. That doesnt make sense. I mean they would have to add something else to make the player.....


    oh


    Quote Originally Posted by RainbowToeSocks View Post
    Perhaps what he means is that he wants us to use select the buildings (via hotkeys or actually going to it) to 'go back to the base' and not any 'autobuild unit once enough resources are available" thats the way i read it
    Doesnt make much sense to me though
    lol you guys are great. By "go back to base" he actually means "staying away from base".
    Last edited by ArcherofAiur; 10-31-2009 at 08:11 PM.

  5. #25

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Quote Originally Posted by ArcherofAiur View Post
    That is a very good question. I should probaly ask Dustin to clarify. Im going to go out on a limb though and say it means that during the game they want the player to come back to the base to produce units.
    Wow, THANKS Archer! That COMPLETELY clears up my question. Except for the part where you COMPLETELY IGNORE THE QUESTION.

    For the reading comprehension-impaired, I ask again:

    "Are we abolishing control groups? You have to be looking at a Barracks if you want to tell it to train a Marine?"

    If we're not, then I still don't have to come back to the base to produce units, so you still haven't explained what Dustin actually means.

    You know who you remind me of? A prof of mine, who is by far the worst teacher I have ever come across in my entire life. Ask him anything and he just repeats what he's already said as though that's supposed to explain something. (Hint: it doesn't; if it did, the question wouldn't have come up)
    http://img687.imageshack.us/img687/7699/commun1.png

  6. #26

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Quote Originally Posted by pure.Wasted View Post
    Wow, THANKS Archer! That COMPLETELY clears up my question. Except for the part where you COMPLETELY IGNORE THE QUESTION.

    For the reading comprehension-impaired, I ask again:

    "Are we abolishing control groups? You have to be looking at a Barracks if you want to tell it to train a Marine?"

    If we're not, then I still don't have to come back to the base to produce units, so you still haven't explained what Dustin actually means.

    You know who you remind me of? A prof of mine, who is by far the worst teacher I have ever come across in my entire life. Ask him anything and he just repeats what he's already said as though that's supposed to explain something. (Hint: it doesn't; if it did, the question wouldn't have come up)
    pure.wasted

    I cant tell you what your interpretation of what Dustin said is. All I can do is make fun of your attempts to skew what he said untill it fits with your world view. By the way I already thought of a good one you might want to use.


    By "produce reinforcements" Dustin means get knocked up and then give birth to men who grow up to be soldiers. Since this is obviously not something the player should be doing Dustins statement is irrelevant.
    Last edited by ArcherofAiur; 10-31-2009 at 08:17 PM.

  7. #27

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Quote Originally Posted by ArcherofAiur View Post
    pure.wasted

    I cant tell you what your interpretation of what Dustin said is. All I can do is make fun of your attempts to skew what he said untill it fits with your world view. By the way I thought of had already thought of a good one you might want to use.
    Hi Archer. You seem to have gotten lost. This thread is called "Should the player have to come back to the base to produce reinforcements?" and not "Macro Mechanics Discussion Thread." Please check the arguments you're having with me in that thread at the door.

    You asked a question. "Should the player have to come back to the base to produce reinforcements?"

    I'm asking you... what that question means. You made this poll, not Dustin, and all I'm doing is holding you accountable for the question you've asked here. Are you asking, through this poll, if we should remove control groups? Do you even KNOW what you're asking in this thread? Or did you just think this would be a really clever way to prove some point you were trying to make in the Macro thread?
    http://img687.imageshack.us/img687/7699/commun1.png

  8. #28

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Quote Originally Posted by pure.Wasted View Post
    Hi Archer. You seem to have gotten lost. This thread is called "Should the player have to come back to the base to produce reinforcements?" and not "Macro Mechanics Discussion Thread." Please check the arguments you're having with me in that thread at the door.

    You asked a question. "Should the player have to come back to the base to produce reinforcements?"

    I'm asking you... what that question means. Are you asking, through this poll, if we should remove control groups? Do you even KNOW what you're asking in this thread? Or did you just think this would be a really clever way to prove some point you were trying to make in the Macro thread?
    Do you think the player should have to come back to the base to produce reinforcements?

    Thats the question. Clarification of your answer is left to you.

  9. #29

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Quote Originally Posted by MattII View Post
    Okay, since Dustin is fairly articulate I'm going to take the statement at face value, and assume that 'produce reinforcement' means 'produce military units', although with this the statement makes little sense, since we now have both hotkeys and rally-points.
    To be exact he never said any of that. The qouted interview was in German, what Archer is qouting is a Translation TL.NET provided. We donīt know the exact words Dustin used (unless he speaks German).

  10. #30

    Default Re: Should the player have to come back to the base to produce reinforcements?

    Quote Originally Posted by unentschieden View Post
    To be exact he never said any of that. The qouted interview was in German, what Archer is qouting is a Translation TL.NET provided. We donīt know the exact words Dustin used (unless he speaks German).
    I knew you had your uses.

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