View Poll Results: Other than the basic orders (move, attack) should the icons be

Voters
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  • Mono-colored

    5 18.52%
  • Multi-colored

    9 33.33%
  • Mix of both

    13 48.15%
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Thread: Multi-colored vs. Mono-colored Icons

  1. #11

    Default Re: Multi-colored vs. Mono-colored Icons

    Both of them look good. I don't have any problems, either case.

  2. #12

    Default Re: Multi-colored vs. Mono-colored Icons

    What is the unit in the first screenshot?

  3. #13

    Default Re: Multi-colored vs. Mono-colored Icons

    Quote Originally Posted by Brutaxilos View Post
    What is the unit in the first screenshot?
    An Overseer.

  4. #14

    Default Re: Multi-colored vs. Mono-colored Icons

    I'd like the basic commands (move, attack, stop, patrol, hold position, hold fire) and basic upgrades (firepower and armor) to remain monochrome; however, special upgrades, special abilities, and unit production buttons can get colorful if wanted or needed. Just make sure that they remain identifiable.

  5. #15
    Pandonetho's Avatar SC:L Addict
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    Default Re: Multi-colored vs. Mono-colored Icons

    I like it the way it is right now, basic commands mono-coloured while the abilities are multicoloured. Like Nicol said, it's an interesting way to differentiate them.

  6. #16

    Default Re: Multi-colored vs. Mono-colored Icons

    Quote Originally Posted by Pandonetho View Post
    I like it the way it is right now, basic commands mono-coloured while the abilities are multicoloured. Like Nicol said, it's an interesting way to differentiate them.
    Some of the abilities are mono-color.

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