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Thread: Your current B/O

  1. #61

    Default Re: Your current B/O

    Quote Originally Posted by DemolitionSquid View Post
    So you prefer it work like SC1 where you have no idea what is a Hallucination until you waste a shot on it to see how much damage it does? Hallucination is meant to trick opponents, but just like everything else in the game it should be able to be countered somehow.
    Too easy to counter if detectors reveal them, to the point of becoming useless. I would prefer the old "any ability dispells" mechanic.

    It's supposed to be balanced by spellcaster cost, energy cost, timed Hallucination life, less durability, and amount of produced Hallucinations. Hell you can't even Hallucinate the heaviest units.

  2. #62

    Default Re: Your current B/O

    Quote Originally Posted by Norfindel View Post
    Too easy to counter if detectors reveal them, to the point of becoming useless. I would prefer the old "any ability dispells" mechanic.

    It's supposed to be balanced by spellcaster cost, energy cost, timed Hallucination life, less durability, and amount of produced Hallucinations. Hell you can't even Hallucinate the heaviest units.
    Good point, and totally agree with it.
    "Living for the Swarm!"

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