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Thread: Game-time clock during a game?

  1. #21

    Default Re: Game-time clock during a game?

    This is a very good idea. Does anybody know if WC3 has this?
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  2. #22
    Junior Member
    Join Date
    Jun 2009
    Posts
    2

    Default Re: Game-time clock during a game?

    I like the option of being able to enable all of those counters. I am just a casual player at best, but I still would like an easy, in game way, to determine my APM and a game timer. Features like this would add to the polish of the game, IMO.

  3. #23
    trace wm
    Guest

    Default Re: Game-time clock during a game?

    Quote Originally Posted by n00bonicPlague View Post
    Too easy.

    Players should have to center the screen on their main CC, Hatchery, or Nexus in order to see the time.

    YES I JUST WENT THERE XD
    Dunno if you're joking but how would the game consider which is your main cc if your main is destroyed?

  4. #24

    Default Re: Game-time clock during a game?

    Quote Originally Posted by trace wm View Post
    Dunno if you're joking but how would the game consider which is your main cc if your main is destroyed?
    You're right, it should be just by pressing a certain key combination such as SHIFT+F12 or whatever floats the programmers and gamers boat.
    Of course you should be able to also toggle it by entering the "options menu"
    So, it seems like we (all) agree this should be added!

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