Someone recently told me that if I was so annoyed with SC's awful story that I should write my own. I don't have any programming knowledge nor the money to fund game design. I can still write a story and hope that one day I could get it optioned. So I'm going to do that and ask if you guys were interested too. Let's brainstorm various ideas for a SC rip-off that has a story which doesn't suck.
Some ground rules, though. It has to be a SC rip-off. What does that mean? The three playable races must follow the three generic archetypes of human space marines, advanced oft-theocratic space elves and infection/bug aliens threatening the universe. https://godlesspaladin.wordpress.com...me-old-motifs/
Other than that, we need some ground rules to prevent any writers from pulling stupid shit like sabotaging the plot over and over or introducing epic heroes like Raynor, Master Chief or Shepard. This is an RTS, not an RPG.
The premise needs to have a simple, reasonable justification for why they would show up and fight for as long as the franchise lasts. This overarching conflict cannot ever be allowed to be destroyed and replaced by stupid retcons. The determinant in the old SC lore is good, and since Blizz retconned that away we could recycle it without worrying about a copyright claim. Of course it is already very similar to Halo, too.
To keep the story from meandering or going nowhere or making stuff up as it goes, like how all the big franchises ran out of steam or sabotaged/replaced their premise, we should probably lay out a timeline of major events spanning over however long we could expect the story to last. A few centuries or millennia, maybe? Different writers would be able to follow that timeline and keep the themes consistent rather than going off into bizarre tangents.
The genre has to be military science fiction, grounded down to earth, dark and gritty, not epic space fantasy. The market is already oversaturated with bland world saving heroes journey clones. To avoid writers pulling stupid shit like focusing the story on epic heroes and romance at the expense of the wider universe, I would suggest making it an anthology series with an unimaginably large backdrop. Every campaign would have a different cast, none of them would ever be epic heroes with the fate of the universe in their hands, and they'd probably die at the end for good measure.
I had a few ideas already for names, aesthetics and backstories of the three playable races but I will need to do some refining. What ideas would you like to share? Any criticisms of the ground rules?




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