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Thread: THOR and MARAUDER FIX

  1. #71

    Default Re: THOR and MARAUDER FIX

    Shells or not, the point is the actual attack animation doesnt look powerfull or epic... just another cannon. Tank attack is soooo much cooler, even if it is shell. =P

    Just give tracer bullet or explosive shell or i dont know what to those enormous dual shotgun to make them cool

  2. #72

    Default Re: THOR and MARAUDER FIX

    BC and Thor are not comparable. Battle Cruiser is a space battle station after all, and Thor is a damn robot. What he has now suits him very good, laser cannot do as much explosive noise as powder or whatever he uses... and for thing that massive there must be major NOISES.
    What I think is wrong with Thor, is his speed. I may have missed invention of Terran Adrenalin Boost upgrade, or even Turpentine Accelerate for machines... but why the hell does he move so freaking fast?? He moves fast, he rotates fast, he shoots fast with his regular Particle Accelerator cannons and he shoots so undogly fast with his 250-mm Cannons. How do I put this... things this big DON'T move that fast. The epicness and feeling of despair born by imminence of demise by his hand becomes severely diminished.

  3. #73

    Default Re: THOR and MARAUDER FIX

    why the hell does he move so freaking fast?? He moves fast, he rotates fast, he shoots fast with his regular Particle Accelerator cannons and he shoots so undogly fast with his 250-mm Cannons.
    So that it can be useful. Gameplay trumps all. A meatshield that can't even kinda keep up with the units that it's supposed to be shielding isn't very useful.
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  4. #74

    Default Re: THOR and MARAUDER FIX

    Well, I'm pretty much ok with his movements speed, but speed of shooting must be increased. I mean, animation.

  5. #75

    Default Re: THOR and MARAUDER FIX

    The original GtG weapons for the Thor were Particle Accelerators.
    Basically it used an array of condensed Hadron Colliders as its weapon.

    Anyway, I've been inspired to create a thread centered around protoss
    weaponry in an effort to describe how the weapons actually work.

  6. #76

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by electricmole View Post
    Well i cannot show since i don't have anything to show. but you can always imagine, and while your at it try to think of an energy weapon that looks terran, powerful, impressive, devastating, and fitting for the thor. Im sure you can, if you can then you will realized that thor with energy weapon aint really protoss. But if you can't imagine then i dont know what to say.

    Are you completely impress with the way the thor attacks now? How about the thor with the red beam coming out in the original terran demo video.

    its a fact, lets say the bc originally has only missile in sc1, and you see the new sc2 bc with its laser battery now, will you not be impress or think its cooler or better. I do. I can imagine this for the thor.



    Coming from the terran? Anyway its a damn thor not your regular low tier units like marines, marauders, etc. Attach an improvised smaller version of the ion canon to the thor, that is very terran to me.





    Well, try to be open and imagine. Yes sc1 terran fanboys because of your close minded views of what the terran are about and what they can and not have.

    The damn bc have lasers batteries. The thor can have it for sure.
    Energy weapons would look stupid on a Thor. End of story. Please stop posting your one sided views.

    The reasoning behind why I believe energy weapons aren’t great is that:

    A) Energy weapons are artistically weak. I point to Phasers and Photon Torpedoes, which ones are more damaging?
    B) Energy weapons doesn’t allow a punching feel to a unit, only cutting feel. (Babylon 5, all energy weapons were cutting lasers)
    C) Energy weapons, if used in a projectile (ie Plasma Cannon DoW2) make the projectile feel incredibly weak, or give the unit a pretense of magical properties if the projectile explodes in some sort of energy like way
    D) The Thor is a bad ass punching damaing machine. Its current set of guns fit it very well. Adding laser technology to such a tremendously obvious assault mech is simply stupid from a design point of view.

    Thors simply need to be made smaller and given the meat shield / focus damage role. The artillery shoulders need to be changed from artillery to simply more guns (ie, focused damage will make the thor use his arm guns along with his shoulder guns) his anti air needs to be much more readable… and dammit, SC1 was well balanced. Goliath / tank were the perfect combination. Blizzard seriously should’ve removed the Siege tank and Goliath. Then they would have a huge number of new possibilities (Thor being the new siege tank etc)
    Last edited by Wankey; 10-24-2009 at 03:53 AM.

  7. #77

    Default Re: THOR and MARAUDER FIX

    What if the Thor's gtg weapon was a shotgun-like cannon?

    Any Mechwarrior fans here that are familiar with the LB-X Autocannon?

  8. #78

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by Wankey View Post
    Energy weapons would look stupid on a Thor. End of story. Please stop posting your one sided views.

    The reasoning behind why I believe energy weapons aren’t great is that:

    A) Energy weapons are artistically weak. I point to Phasers and Photon Torpedoes, which ones are more damaging?
    B) Energy weapons doesn’t allow a punching feel to a unit, only cutting feel. (Babylon 5, all energy weapons were cutting lasers)
    C) Energy weapons, if used in a projectile (ie Plasma Cannon DoW2) make the projectile feel incredibly weak, or give the unit a pretense of magical properties if the projectile explodes in some sort of energy like way
    D) The Thor is a bad ass punching damaing machine. Its current set of guns fit it very well. Adding laser technology to such a tremendously obvious assault mech is simply stupid from a design point of view.

    Thors simply need to be made smaller and given the meat shield / focus damage role. The artillery shoulders need to be changed from artillery to simply more guns (ie, focused damage will make the thor use his arm guns along with his shoulder guns) his anti air needs to be much more readable… and dammit, SC1 was well balanced. Goliath / tank were the perfect combination. Blizzard seriously should’ve removed the Siege tank and Goliath. Then they would have a huge number of new possibilities (Thor being the new siege tank etc)
    Energy weapons would look stupid on thor? So energy weapons also look stupid to all other mech?

    Then why are most if not all mech particularly large mech have energy weapons? Why are energy weapons normal to mech if it looks stupid to put them together?

    There is nothing different with the thor from other mechs. I've seen other mech which looks stupidier than the thor but still has energy weapons.

    The point is, mech specially advance looking ones like the thor usually have energy weapons. Its a must of the time. Actually giving an advanced looking mech like the thor huge canon shells is much stupider. Its badass and cool but i think its too exaggerated for the terran considering they are capable of having energy weapons anyway and the thor is one of their most advance unit.

    If its for the purpose of diversity with the terran and toss then thats more stupid. Just remove the damn bc lasers batteries then.

    You said Adding laser technology to such a tremendously obvious assault mech is simply stupid from a design point of view. WHAT?!!!!! How many assault mech have you seen with laser technology? Just one or two? I've seen a lot, its already normal maybe much more usual than mechs with projectiles. Almost all mechs have laser or energy weapons. Its normal. How can it be stupid from the design point of vbiew if its normal.

    Even the DOW dreadnought have energy weapons too add some awesomeness and impressiveness from the also impressive gatling canons it has.
    Last edited by electricmole; 10-24-2009 at 05:54 AM.

  9. #79

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by electricmole View Post
    Then why are most if not all mech particularly large mech have energy weapons? Why are energy weapons normal to mech if it looks stupid to put them together?

    ...

    How many assault mech have you seen with laser technology? Just one or two? I've seen a lot, its already normal maybe much more usual than mechs with projectiles. Almost all mechs have laser or energy weapons.
    Please list all Terran mechs in Starcraft using laser/energy weapons.
    Better to remain silent and be thought a fool than to speak out and remove all doubt.

  10. #80

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by Ghost_828 View Post
    Please list all Terran mechs in Starcraft using laser/energy weapons.

    Correct me if I'm wrong, but wouldn't a weaponized particle accelerator qualify as a directed energy weapon? I mean that IS the thor's primary GTG weapon atm......

    Also ccording to the current lore, the siege tank (crucio version) fires plasma charges. Then again I suppose a heavy mobile artillery unit wouldn't exactly count as a 'mech' in the common sense of the word.

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