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Thread: THOR and MARAUDER FIX

  1. #21

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by sandwich_bird View Post
    I completly agree with this. Keep the motherfuckingly big ass shells and the explosions! Energy weapons can, sometime, be cool but you know, they should only be used by the Protoss so that we keep more diferences between the races. Terran = shells, Protoss = lasers
    Wow this is unreal, I Just disproved that damn comment, and you come in and say the same thing.

    Battle Cruisers use fricken lasers, and until it doesn't, stop saying that lasers are protoss. The lasers between the races are completely different anyway, so lets drop the general word "lasers", and move on to like Psi Energy Beams are protoss...
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  2. #22

    Default Re: THOR and MARAUDER FIX

    I love the thor's default attack to be honest. It's pretty meaty and powerful. If it were just a laser, it would just be like "pew pew"....pretty anticlimatic for such a big unit.

    If you notice, terran lasers tend to be small bursts (battlecruiser, wraith), not thick beams of energy like the colossus or nullifier. And supposedly, the main reason the bc and wraith even have lasers is because they have the reactors capable of powering it, while ground units typically don't (especially when you can have two big ass guns that do much more damage at lower cost).

    I still think the thor design could use tweaking - maybe a different cockpit design, or a less stumpy silhouette - but overall I'm liking the unit.

  3. #23

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by Santrega View Post
    Wow this is unreal, I Just disproved that damn comment, and you come in and say the same thing.

    Battle Cruisers use fricken lasers, and until it doesn't, stop saying that lasers are protoss. The lasers between the races are completely different anyway, so lets drop the general word "lasers", and move on to like Psi Energy Beams are protoss...
    Answered, also on last page:
    Which would suck, given that the Battlecruiser and the Wraith BOTH fight up in space, where long engagement distances necessitate the speed-of-light lasers.

    Since the Thor is a surface unit, meant to dish out overwhelming firepower on an unsuspecting base, the shells work fine.
    Just because we say "Terrans use shells" doesn't mean I'm going to expect the SCV to use a drillbit to extract minerals. They do HAVE access to "higher" tech, but unless that is somehow central to the concept of something -- minerals are defined by their sturdiness, that's why everything's made out of them -- there's no pressing need to change things up.

    Besides that, as I was saying, the Thor isn't simply ANOTHER example of what it is to be a Terran unit... it's practically the BEST example there is. I think it encapsulates the Terran identity better, as a single unit, than almost any other that exists. So even if it might be OK in some case to upgrade a unit to higher tech to make it look cooler, when we're talking about one that has such out-of-the-box visually iconic status, that doesn't sound appealing at all.
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  4. #24

    Default Re: THOR and MARAUDER FIX

    *sigh*
    all this is useless. While I'd like to have Thors be less massable, Siege tanks a bit more massable and I don't understand why marauders were introduced when they could have added a cool ability to the reaper... or forget it, I just Don't know!

    Blizzard: Let the beta start for God's sake!


    Let's start Operation CWAL for StarCraft II.

  5. #25

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by pure.Wasted View Post
    Answered, also on last page:


    Just because we say "Terrans use shells" doesn't mean I'm going to expect the SCV to use a drillbit to extract minerals. They do HAVE access to "higher" tech, but unless that is somehow central to the concept of something -- minerals are defined by their sturdiness, that's why everything's made out of them -- there's no pressing need to change things up.

    Besides that, as I was saying, the Thor isn't simply ANOTHER example of what it is to be a Terran unit... it's practically the BEST example there is. I think it encapsulates the Terran identity better, as a single unit, than almost any other that exists. So even if it might be OK in some case to upgrade a unit to higher tech to make it look cooler, when we're talking about one that has such out-of-the-box visually iconic status, that doesn't sound appealing at all.
    I don't disagree with what you have said about the thor... I disagree with "lasers are protoss".
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  6. #26

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by Santrega View Post
    I don't disagree with what you have said about the thor... I disagree with "lasers are protoss".
    It's a very rough distinction. This is what it boils down to:

    If every Protoss unit in the game used some form of laser, other than being unimaginative, would that really stand out as contradicting the identity of the race? No. Probably 75% of them already do, especially if we count Zealot/DT Lightsabers, and Archons who basically attack with pure energy.

    If every Terran unit in the game used some form of laser, other than being unimaginative, would that really stand out as contradicting the identity of the race? Probably. I'm not gonna throw out absolutes here, but Blizzard would have to work damn hard to make those lasers seem redneck and grungy, because not every unit is a Battlecruiser. That's why the Vulture worked so well -- yeah, it hovered, it was also piloted by a redneck biker, and it looked beat up.

    Like I said, it is a very rough idea, but at the base there is something visually distinctive about the weapons these races use, just as there is something visually distinctive about their units/buildings' appearances.
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  7. #27

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by pure.Wasted View Post
    It's a very rough distinction. This is what it boils down to:

    If every Protoss unit in the game used some form of laser, other than being unimaginative, would that really stand out as contradicting the identity of the race? No. Probably 75% of them already do, especially if we count Zealot/DT Lightsabers, and Archons who basically attack with pure energy.

    If every Terran unit in the game used some form of laser, other than being unimaginative, would that really stand out as contradicting the identity of the race? Probably. I'm not gonna throw out absolutes here, but Blizzard would have to work damn hard to make those lasers seem redneck and grungy, because not every unit is a Battlecruiser. That's why the Vulture worked so well -- yeah, it hovered, it was also piloted by a redneck biker, and it looked beat up.

    Like I said, it is a very rough idea, but at the base there is something visually distinctive about the weapons these races use, just as there is something visually distinctive about their units/buildings' appearances.
    There is a distinctive difference between the protoss's Blue glowy energy, and what the terran have as a reddish/orange hardly glowy lasers. That represents two different power sources, which I think significantly makes them different.

    At the end of the day, i dont really care about this topic, so I really dont want to go further into why psi-weapons arent the same as weapons that don't use psi energy. If the energy source is different, and the appearance is different, I don't really see how they can be the same, or even close to the same. So in my opinion:
    Psi-lasers = protoss
    Reactor powered lasers = Terran.
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  8. #28
    Pandonetho's Avatar SC:L Addict
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    Default Re: THOR and MARAUDER FIX

    Just to make it clear, I've never said "lasers are Protoss"

    And yes, battlecruisers use lasers and so do wraiths, but that was already answered, most of their units consist of big ass guns and explosions. It's their identity. Of course when you move up to space, you're going to need to have higher technology because space is dangerous.

  9. #29

    Default Re: THOR and MARAUDER FIX

    the only thing that needs to be fixed is the thorr needs a more distinct projectile animation to separate it from other artillery units like the marauder.

  10. #30
    Pandonetho's Avatar SC:L Addict
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    Default Re: THOR and MARAUDER FIX

    the only thing that needs to be fixed is the thorr needs a more distinct projectile animation to separate it from other artillery units like the marauder.
    The Marauder isn't an artillery unit, and their attack animations are very different. One guy shoots big missiles, the other guy doesn't.

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