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Thread: THOR and MARAUDER FIX

  1. #31

    Default Re: THOR and MARAUDER FIX

    Deffinition of laser: Light Amplification by Stimulated Emission of Radiation. So its some sort of high energy light

    Actually protoss are not using lasers a lot:

    Probe: Particle Beam --> i.e. not a light beam i.e. not a laser
    Zealot: Psi blade --> Energy from his head i.e. not a laser
    Stalker: Particle disrupter --> Blow up the foundation of matter itself i.e. not a laser
    Disruptor: Force Beam --> ok we can say we found some sort of «laser»
    Immortal: Phase disruptor --> Like the particle disruptor, but even more weird
    Colossus: Twin Thermal Lances --> Beam of ion warmed by psi energy
    Phoenix: Energy Beam --> we found a laser?! No, psy energy
    Void Ray: Prismatic Beam --> some weird toss tech that concentrate the void itself into a crystal and shoot it.
    Dark templar: Warp blade --> Warp the space into itself... and I think it hurt...
    Carrier: Interceptor --> Maybe lasers... but more probably ion cannons
    Mothership: Rift Burst --> Aka: wut? but anyway not a laser


    Si lets figure out: all these ranged are beam like, but deffinitly no protoss unit shot lasers

    And the only units in the whole games (sc1 and 2) with «laser» denomination are Battlecruisers, Wraiths and ghost when targeting a nuke.

    So lasers belong to terran, and «psi beam» to protoss.
    Last edited by Gt2slurp; 10-22-2009 at 03:51 PM.

  2. #32

    Default Re: THOR and MARAUDER FIX

    Gt, you don't want to bring question of what technically constitutes a "laser" into this. Because nothing in SC1 acts as a "laser". The fact that you can see it at all shows that. Seeing it as a bolt flying out of a BC or Wraith also is 100% wrong.

    So no, nothing in SC1 is technically a laser. However, that's not what's important. By "laser", we were clearly talking about energy weapons, rather than bullet weapons.
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  3. #33

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by Gt2slurp View Post
    Deffinition of laser: Light Amplification by Stimulated Emission of Radiation. So its some sort of high energy light

    Actually protoss are not using lasers a lot:

    Probe: Particle Beam --> i.e. not a light beam i.e. not a laser
    Zealot: Psi blade --> Energy from his head i.e. not a laser
    Stalker: Particle disrupter --> Blow up the foundation of matter itself i.e. not a laser
    Disruptor: Force Beam --> ok we can say we found some sort of «laser»
    Immortal: Phase disruptor --> Like the particle disruptor, but even more weird
    Colossus: Twin Thermal Lances --> Beam of ion warmed by psi energy
    Phoenix: Energy Beam --> we found a laser?! No, psy energy
    Void Ray: Prismatic Beam --> some weird toss tech that concentrate the void itself into a crystal and shoot it.
    Dark templar: Warp blade --> Warp the space into itself... and I think it hurt...
    Carrier: Interceptor --> Maybe lasers... but more probably ion cannons
    Mothership: Rift Burst --> Aka: wut? but anyway not a laser


    Si lets figure out: all these ranged are beam like, but deffinitly no protoss unit shot lasers

    And the only units in the whole games (sc1 and 2) with «laser» denomination are Battlecruisers, Wraiths and ghost when targeting a nuke.

    So lasers belong to terran, and «psi beam» to protoss.
    Honestly no one gives a damn if it's an ion cannon or cat piss. The point is that visually you see something that looks like a laser even if it's not technically a laser and so they are the "laser" race.

  4. #34

    Default Re: THOR and MARAUDER FIX

    I've always preferred Protoss using blue colored beam weaponry. The Colossus using red beams irks me, but whatever.

    As for Thor, I don't mind its current armament, but I'd prefer if it had weaponry far different from Siege Tank. The shelling is already covered, it should have a heavy chaingun (DoW Heavy bolter style?) or a flurry of missles (Valkyrie style?).

  5. #35
    Pandonetho's Avatar SC:L Addict
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    Default Re: THOR and MARAUDER FIX

    The Colossus using red beams irks me, but whatever.
    They're thermal lances, it wouldn't make much sense to have them as blue.

  6. #36

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by Pandonetho View Post
    They're thermal lances, it wouldn't make much sense to have them as blue.
    They're thermal lances, it wouldn't make much sense to have them as red.

    E=hv

  7. #37
    Pandonetho's Avatar SC:L Addict
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    Default Re: THOR and MARAUDER FIX

    Everyone can identify that red = hot.

    It's not supposed to make "chemical sense" it's just supposed to look appealing to the masses.

  8. #38

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by Pandonetho View Post
    Everyone can identify that red = hot.

    It's not supposed to make "chemical sense" it's just supposed to look appealing to the masses.

    Sad but true.

  9. #39

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by ArcherofAiur View Post
    Sad but true.
    Blue would still be hotter and every other Protoss beam is blue so imo it would make more sense if it was blue and would look also better.

  10. #40

    Default Re: THOR and MARAUDER FIX

    Quote Originally Posted by sandwich_bird View Post
    Blue would still be hotter and every other Protoss beam is blue so imo it would make more sense if it was blue and would look also better.
    Sad but true.

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