
Originally Posted by
Mislagnissa
Typing this on my phone, so not much time for detail.
Blending the lore is ridiculous. Pick one version and stick with it, and completely rewrite everything that disagrees with it. BW and SC2 lore is needlessly convoluted and full of plot holes. Simplifying it would end up creating something identical to just using SC1 canon. So go back the basics and work from there. Don't try to justify Metzen's stupid.
Even in the original manual, the Zerg knew where Aiur was because Tassadar took deep space probes back to Aiur, so we immediately get a massive contradiction.
Kerry adds little to the plot, so kill her off to give Raynor some angst. Now give the Zerg a psychic army instead that fulfills the same role as QoB by sending psychic dreams and razor storms and shit.
Don't introduce the UED, Duran, Amon, Defenders of Man or other repetitive shit. Keep the Zerg the villains for ever and ever, because that's the only role that's interesting for them. There's only so much you can do with giant space bugs. Making them into space hippies is parody level silly.