Tl;dr Much as how StarCraft 2 retconned the entire backstory of StarCraft 1, I fully expect that StarCraft 3 will retcon the entire backstory of StarCraft 2. What do you suppose the writers would come up with to justify whatever the plot of StarCraft 3 would be?
Longer version: This was originally a reply to a post in another thread, but I thought it was tangential enough to spin off into a new thread.
There's no actual way to continue the StarCraft story. The magical happily ever after ending resulted in everyone sitting around a campfire singing kumbaya. This despite the fact that the Protoss murdered billions of people when they glassed dozens of worlds, the Zerg are biologically hardwired to eat everything that is not them, and Terrans have been in a constant state of war since they came to exist.
Even if the story were continued somehow, probably by repeatedly resurrecting and killing Amon/Overmind/whoever, it would be a waste of time. The story has always been embarrassingly bad and can only get worse from here. The Protoss and Zerg are bland and boring; they exist solely to support the human characters. Even if they had actual personalities they would amount to no more than funny looking humans because the bad writing destroyed everything that previously set them apart (the Khala and the Overmind).
Furthermore, StarCraft 3 would undoubtedly retcon everything yet again. Blizzard has already shown they don't care about continuity at all, what with retconning the Terran population so that suffering several years of constant apocalyptic war makes no dent in their economy. I wouldn't be surprised if SC3 resurrects the Overmind and the Khala without explanation, introduces a new antagonist out of nowhere (who is retconned into always existing), introduces time travel, or otherwise renders the setting unrecognizable.
What they definitely will not do is go off on some random tangent with the primal zerg or taldarim just because Raynor and Kerry's story arc is over, because the last thing Blizzard cares about is continuity. The Taldarim and Primals are boring and unpopular. Raynor and Kerry are the main characters, because StarCraft was retconned into being all about these two sociopathic, mass-murdering deranged lovebirds. So of course StarCraft 3 will revolve around them, or more accurately completely new characters who happen to share their names and likenesses (since Blizzard cannot write consistent characters).





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