
Originally Posted by
Mislagnissa
As I said before, there's a reason why the zerg are generally unmemorable. They aren't given any desires, quirks or arcs to make players actually care about them beyond the obvious "embrace your destructive side in an RTS." The SC1 manual hinted that the zerg had weird quirks like the hydralisk's sadism, gorn's terror tactics, zasz's annoying second guessing or kagg's uncontrollable bloodthirstiness, but these were never explored outside of discussions by a few people on the internet like myself or Unhappy Anchovy over at spacebattles.