This has been talked about here and there, but I wanted to get some opinions centralized.
What is was it, in your mind, that made the original games undeniably StarCraft? What was it about the plot, characters, dialog, terraining and maps that gave it that unquestionable feel of the Koprulu Sector? Where and how did SCII falter? And how could the story mode/ship setting have been adjusted to embody the same feel and atmosphere? How did it distinguish itself from similar scifi settings?




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