This is a weird thing to say, but I think the problem is gaps. In SC/BW, the story benefitted a lot from having moments where we didn't know specifically what happened. Like, we don't know how Kerrigan convinced Raynor and Fenix to get Mengsk for her. This happened naturally, because the story could only be told through mission briefings and in-mission dialogue. The cinematics in SC/BW were less about telling story than just telling a mood -- they don't actually progress the plot much. That, and they conceptualized things badly. Like, they should have kept the Overmind consistent with his past self -- and probably not even in SC2, but that's debatable.
Uh...no. SC2 pretty much annihilated the stakes from SC1, at least in WoL and HotS. The Overmind's a pawn, Mengsk is an idiot, the Dominion isn't shown to have the political rivalries it probably should have after the events of BW, the UED is nowhere, Umoja and Moria are nothing, and Kerrigan cares about civilians. They even made Valerian be a good guy who helps Raynor and co whenever they need it. The tension died, my friend.In terms of the flow, structure, and pacing of the narrative acrosss each installment and having appropriate stakes, Sc2 actually improves. It doesn't make up for the fact that as a whole, it's not really a well-connected trilogy.




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