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Thread: Planetary Fortress : Overpowered based on BR4?

  1. #81

    Default Re: Planetary Fortress : Overpowered based on BR4?

    Quote Originally Posted by Pandonetho View Post
    Well, it's 13 now.

    Whawawad?

  2. #82
    Pandonetho's Avatar SC:L Addict
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    Default Re: Planetary Fortress : Overpowered based on BR4?

    The range of the siege tank is 13 now IIRC.

  3. #83

    Default Re: Planetary Fortress : Overpowered based on BR4?

    Quote Originally Posted by Pandonetho View Post
    The range of the siege tank is 13 now IIRC.
    According to starcraftwiki your right! So I guess this means the siege tank can outrange anything else in the game. Awesome!

  4. #84

    Default Re: Planetary Fortress : Overpowered based on BR4?

    Quote Originally Posted by Pandonetho View Post
    The range of the siege tank is 13 now IIRC.
    Yeah, my bad It's 13 now, if completely forgot.

    Anyways, my point is that the Colossus should have a little more than 6 range by default. With so little, it's impossible to use it's cliff-climbing in battle, and is a bad investment without the extra range, unless the enemy happends to have just the right units, and very small numbers of the countering units.

    It does have a sizeable amount of HP, but it can be countered pretty fast, and it's costly. If it's intended as a unit to be microed to survive, it needs more range. As it's now, you're forced to put it under fire to attack 99% of the units.

  5. #85

    Default Re: Planetary Fortress : Overpowered based on BR4?

    Only if Siege mode for Siege Tanks becomes innate.
    Really, being useless without the upgrade might be exactly as planned. 6 is already "combat-range" 9 would be "siege-range". The range upgrade is a LOT less crucial than many other upgrades for other units, like the aforementioned Siege mode.

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