You would consider that, but with the increased armor and the fact that 5-15 scvs repairing it can extend it well enough for a return army isn't a poor situation. It also effectively negates non-upgraded basic units (Marine/Zergling/Zealots) due to it's additional armor. (I understand that others can lift off, but lifting off won't do anything about removing it as well)
Even against a set of void rays, 2 additional armor can easily add seconds to a repaired CC's lifespan, which can be vital in terms of reaction time and could allow it to actually defend itself or significantly reduce the force by the time you get there to defend it.





Reply With Quote

