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Thread: Remastered Effects/Splash Art

  1. #61

    Default Re: Remastered Effects/Splash Art

    Better than P and Z but not great.

    looks too much like SC2 marines with giant overly heavy looking guns.

  2. #62
    TheEconomist's Avatar Lord of Economics
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    Default Re: Remastered Effects/Splash Art

    IIRC, the Zerg were the most faithful, and probably my favorite, IMHO.



    Rest In Peace, Old Friend.

  3. #63

    Default Re: Remastered Effects/Splash Art

    Quote Originally Posted by KaiserStratosTygo View Post
    looks too much like SC2 marines with giant overly heavy looking guns.

    The reason for this is that they're using the exact same models for the sprites and the splash art. The original gun in the sprite is way thicker than the gun on the 'cinematic' model so that it would actually show up, so here the 'cinematic' version also has a bulky gun. You can see that new extra plate on top of the upper barrel, that wasn't there originally, corresponds to that block of team color on the end of the gun in the original sprite.

    Similarly, the cinematic wraith's laser cannons were too thin to show up well in the sprite, so the sprite model had much fatter cannons, so in the remaster on the campaign screen the wraiths are fat. Not accurate to the original campaign screen, yes accurate to the sprite.

    At least they're consistent!

  4. #64

    Default Re: Remastered Effects/Splash Art

    One thing I kinda like about the Terran victory screen is that there's very obviously one primary light source -- like there's a vehicle just off-screen that lighting everything up.

    Of course, that does give this a very "staged" feel. Like Mengsk gave orders to some marines to go take a shot to be used in imperial propaganda.
    "Seeing Fenix once more perplexes me. I feel sadness, when I should feel joy."
    - Artanis.

  5. #65

    Default Re: Remastered Effects/Splash Art


  6. #66

    Default Re: Remastered Effects/Splash Art


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