sure. no problem.
05-13-2017, 06:04 PM
#71
sure. no problem.
05-13-2017, 07:16 PM
#72
StarCraft had desync problems with replays from another version. I'm asking if this is fixed or if they are working a work-around.From my understanding, the replays work across all versions of StarCraft that existed before the remaster. Seeing as you can switch between the Remaster and the classic version at will, I doubt that wouldn't also be the case for replays.
Rest In Peace, Old Friend.
05-13-2017, 10:18 PM
#73
"I guess Raynor's face got retconned again."
I have had many faces throughout millennia....
05-14-2017, 03:16 AM
#74
You would know me best as "Raynor here"!
(My avatar is my own iteration of Raynor)
The music seems to be from the Machines of War event on Heroes of the Storm. More of it here:
https://www.youtube.com/watch?v=F1AjFk75D0A
Scientists measure a second as the duration of 9,192,631,770 periods
of the radiation corresponding to the transition between the two hyperfine
levels of the ground state of the caesium 133 atom.
Or the duration of 9,192,631,770 matches where David Kim crushes you head to head in StarCraft 2
05-14-2017, 11:34 AM
#75
It's bad. It's like I made it myself. It's just wrong. I hope they keep the original remastered in.