Page 18 of 34 FirstFirst ... 8161718192028 ... LastLast
Results 171 to 180 of 331

Thread: Exercise 01: Establishing the Status Quo

  1. #171

    Default Re: Exercise 01: Establishing the Status Quo

    Quote Originally Posted by GnaReffotsirk View Post
    Is Raynor psychic?
    Of course not. If you're wondering how he was able to read people so well, that's due to experience with others.

    You have to remember that producing a psychic son does not have to be in the genes. I'm almost positive not every ghost in the program happened because of that.

  2. #172

    Default Re: Exercise 01: Establishing the Status Quo

    Uh, I'm pretty sure psionics is genetic. In fact, the manual states that.

  3. #173

    Default Re: Exercise 01: Establishing the Status Quo

    I back VoK on that one. Definitely genetic.

    But back to plot, what would each mission set be based on? Generally each set of missions has some overriding theme-

    SC --
    Terran: tells the story of Raynor and player's character going from outworld living to exile.
    Zerg: shows the Zerg's machinations and struggles on the way to get stronger and defeat the Protoss.
    Protoss: shows how Tassadar and the executive work to both reunite Protoss and try to save Aiur.

    BW --
    Protoss: shows how the 'Toss on Shakuras trying to survive the Zerg and the UED
    Terran: shows the actions and mistakes of the UED.
    Zerg: shows Kerrigan's rise to Sector dominance.

    The fact that every mission set can be reduced to a summary is a good thing to have. It keeps the story on track and enables us to tell a real story. Also, I think it's really important to make sure the player character is doing stuff. Thinking about it, the player character takes a way more active role in SC than in BW. In SC, Terran Player is Raynor's companion, Zerg Player is Kerrigan's guardian cerebrate, and Protoss Player is a military authority whose choices enable Tassadar to succeed. In BW, the player character is just a witness, more or less.

    Anyway, so what are some potential storylines for our mission sets? Even if we don't agree, maybe elements of each can appear in the story we like the best.

    Here's some of my suggestions:

    Zerg: You, a cerebrate outcast hanging out with another cerebrate outcast, have both survived Brood War, and you two have returned to the Sector to keep Kerrigan from becoming her own self-made Overmind. Enter hybrid shenanigans.

    Terran: You are Mengsk's right hand man and loyalist, and you two are trying to reconstruct as much of the Dominion as possible, and Mengsk is constantly struggling between getting Korhal back (or securing it) and trying to kill Kerrigan. Maybe some side missions where Mengsk assigns you to work with Raynor to try and assassinate Kerri (or do something else against her).

    Protoss: You are a representative of the Khalai 'Toss, trying to ensure that Protoss civilians can live in peace. You work with Artanis, a DT representative, a Templar representative, and a Judicator representative to solve all the vast issues that the Protoss face.

    Y'know, in my head I'm kinda thinking of a game completely absent of hybrids. We don't technically need them right now, but we could simply hint that they are coming, whatever that entails.
    "Seeing Fenix once more perplexes me. I feel sadness, when I should feel joy."
    - Artanis.

  4. #174

    Default Re: Exercise 01: Establishing the Status Quo

    Quote Originally Posted by Visions of Khas View Post
    Uh, I'm pretty sure psionics is genetic. In fact, the manual states that.
    All right then. I'll re-check the manual.

  5. #175

    Default Re: Exercise 01: Establishing the Status Quo

    One campaign storyline I worked m before SCII involved Duran needing Xel'Naga knowledge. Without the 'Naga around, and the Overmund dead, Duran hunted down those DTs that assassinated -- and thus touched the minds of -- cerebrates.

  6. #176

    Default Re: Exercise 01: Establishing the Status Quo

    Quote Originally Posted by Visions of Khas View Post
    One campaign storyline I worked m before SCII involved Duran needing Xel'Naga knowledge. Without the 'Naga around, and the Overmund dead, Duran hunted down those DTs that assassinated -- and thus touched the minds of -- cerebrates.
    You don't have to do that, VoK. SC1 didn't explain Duran's origins. They could have had him be an enemy of the Xel'Naga, fought them for centuries or something, and from there, got the Xel'Naga knowledge.

  7. #177

    Default Re: Exercise 01: Establishing the Status Quo

    Duran doesn't have full knowledge, as was implied when he said Kerrigan's entry into the scene has boosted his efforts to creating hybrids. That what I took out from that.

    I will have to recheck to see if it holds water. It's possible to take it another way, as I think your implying. That Duran already has knowledge, but somehow is being kept from doing what he seeks to do effectively, or even to proceed, if not for Kerrigan coming into play, or as a factor into the equation.

  8. #178

    Default Re: Exercise 01: Establishing the Status Quo

    Quote Originally Posted by GnaReffotsirk View Post
    Duran doesn't have full knowledge, as was implied when he said Kerrigan's entry into the scene has boosted his efforts to creating hybrids. That what I took out from that.

    I will have to recheck to see if it holds water. It's possible to take it another way, as I think your implying. That Duran already has knowledge, but somehow is being kept from doing what he seeks to do effectively, or even to proceed, if not for Kerrigan coming into play, or as a factor into the equation.
    You don't know that, because Duran told Zeratul Kerrigan's integration into the swarm SPED UP his progress. Under that logic, Kerrigan being part of the swarm was never vital for him to know how to create hybrids and whatever goal he had for them, it merely made his job easier.

  9. #179

    Default Re: Exercise 01: Establishing the Status Quo

    Quote Originally Posted by GnaReffotsirk View Post
    The Zealot would say, "For the empire" or something like that in-game.
    Oh yeah, that's right.

    I didn't pay attention to the quotes that much when I was a young lad (I was like 6 or 7 when I first played SC on the N64)

  10. #180

    Default Re: Exercise 01: Establishing the Status Quo

    Quote Originally Posted by KaiserStratosTygo View Post
    Oh yeah, that's right.

    I didn't pay attention to the quotes that much when I was a young lad (I was like 6 or 7 when I first played SC on the N64)
    Hmmm, I don't recall that part at all. Mind putting a link please?

Similar Threads

  1. Battle.net Status US: UP, EU: UP
    By Wankey in forum StarCraft Discussion
    Replies: 60
    Last Post: 07-15-2010, 03:18 AM
  2. SCL End of Beta Skill level status
    By Hamshank in forum StarCraft Discussion
    Replies: 17
    Last Post: 06-08-2010, 02:23 AM
  3. Battle.net Status Forum
    By Hav0x in forum StarCraft Discussion
    Replies: 10
    Last Post: 02-10-2010, 11:56 AM
  4. Do you exercise ?
    By Zigurd in forum Off-Topic Lounge
    Replies: 20
    Last Post: 06-20-2009, 07:10 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •