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Thread: Battle Report #4 is OUT!!!

  1. #81
    LoTuS's Avatar Junior Member
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    Default Re: Battle Report #4 is OUT!!!

    Quote Originally Posted by n00bonicPlague View Post
    You must first prove that you are worthy of my dark knowledge.
    How can i do that? :O

  2. #82

    Default Re: Battle Report #4 is OUT!!!

    Quote Originally Posted by Norfindel View Post
    It seems to be no way to actully dodge Psi Storm. Bad move there, Psi Storm had always been good for both players to show their skill. Give the control to the players: no (or very short) pre-delays, and longer duration while keeping total damage the same.
    Agreed, I commented on this earlier, and thought storm was way too fast - Granted, many of the times storm was used, Terran was stuck in a choke, and didn't have much room to move. However, it all goes by so fast, the damage seems to be all done by the time you get moving anyway -

    Also, it seemed unusually effective on the Thors - those things were down in no time at all.
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  3. #83

    Default Re: Battle Report #4 is OUT!!!

    Quote Originally Posted by LoTuS View Post
    How can i do that? :O
    I don't know :P

    Anyway, simply add &autoplay=1 after the video code within the youtube tags.
    However it is important to exercise the etiquette of posting such videos within hide tags.

    This:
    [hide][youtube]63_RrDi-lXc&autoplay=1[/youtube][/hide]

    Becomes this:
    Hidden Content:

  4. #84

    Default Re: Battle Report #4 is OUT!!!

    Although n00b has not always hidden them...curse you and some of the things now stuck in my head!
    Without a home. Without a people. Without mercy. The Arcani

    Blizzard's Exact Mathematical Definition of Soon™: {soon|1 month<soon<∞}

    Another?!

  5. #85
    Junior Member
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    Default Re: Battle Report #4 is OUT!!!

    Quote Originally Posted by Norfindel View Post
    I think that the Dropship could use a per-unit upgrade to Medevac. You don't need healing on all your Dropships, specially if you're going metal. But i think that the Medics were more like a Marine upgrade than an independent unit. Medics in combination to 90% of the Terran units just don't make any sense.
    Personally, I think the old medic has been replaced by the SCV now that it can autocast repair. You can use the SCV to heal larger variety of units than a medic can, including buildings. The SCV can be grouped with any mechanical unit to great effect, keeping your seige tanks alive, or easily repairing your battle cruisers in combat.

    Grouping these with your faster mechanical units/air units (hellions, vikings)is easily done with the faster dropship drop/pickup times. Not only that, but I'm pretty sure the medivac can heal SCV's making it a chain of healing power. Filling up a team of inexpensive SCV's on a drop ship can heal units at a monster speed.


    Blizzard has shown that there will probably be no more MM combo, since the medivac is built at the starport. So instead there is SCV/Mech combo which is more expensive, but actually has viable use during late game.

    Wow that was long. O_________o

  6. #86

    Default Re: Battle Report #4 is OUT!!!

    Quote Originally Posted by Caliban113 View Post
    Agreed, I commented on this earlier, and thought storm was way too fast - Granted, many of the times storm was used, Terran was stuck in a choke, and didn't have much room to move. However, it all goes by so fast, the damage seems to be all done by the time you get moving anyway -

    Also, it seemed unusually effective on the Thors - those things were down in no time at all.
    although I agree that the Thors did drop fast I think it was mainly because there was so many Zealots attacking them that you really couldn't see.

    Which brings me to my frustration with the game right now, Thors are too big, wayyy too big, Hiding units and what not. It needs to be scaled down and "changed" to be an anti air only unit imo.
    Sonic: [dressed as a cop] Let me speak to the driver.
    Grounder: I'm not driving. He is!
    Scratch: No I'm not.
    Sonic: Driving without a driver? Now you're really in for it.

    Sonic: You know? I sure have fun.

  7. #87
    Pandonetho's Avatar SC:L Addict
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    Default Re: Battle Report #4 is OUT!!!

    Don't know what the current state of the general thoughts on auto-repair, but I love it.

  8. #88

    Default Re: Battle Report #4 is OUT!!!

    Quote Originally Posted by Tigger View Post
    Grouping these with your faster mechanical units/air units (hellions, vikings)is easily done with the faster dropship drop/pickup times. Not only that, but I'm pretty sure the medivac can heal SCV's making it a orgy of healing power.
    I fix'd it for you, no need to thank me.

    Quote Originally Posted by Pandonetho View Post
    Don't know what the current state of the general thoughts on auto-repair, but I love it.
    I think it's a great idea, and I personally can't wait to see Terran more looking like a "Moving Fortress" type race, as in bringing SCVs out with mech and building turrets and what not when needed, kind of like sc1 but with auto-cast repair.

    Although looking at BR4 I am a little worried that the game looks a little too fast and that careful micro and planning for heating battles, other than spells, will be faded out a lot by the mid-late game. Someone else think it's just me? Because I would love to be reassured that it is.
    Last edited by supersonic; 10-19-2009 at 07:41 PM.
    Sonic: [dressed as a cop] Let me speak to the driver.
    Grounder: I'm not driving. He is!
    Scratch: No I'm not.
    Sonic: Driving without a driver? Now you're really in for it.

    Sonic: You know? I sure have fun.

  9. #89

    Default Re: Battle Report #4 is OUT!!!

    Quote Originally Posted by supersonic View Post
    I fix'd it for you, no need to thank me.
    I loled. Healing ftw.

  10. #90

    Default Re: Battle Report #4 is OUT!!!

    Quote Originally Posted by Norfindel View Post
    It seems to be no way to actully dodge Psi Storm. Bad move there, Psi Storm had always been good for both players to show their skill. Give the control to the players: no (or very short) pre-delays, and longer duration while keeping total damage the same.
    I'm reading some information in other communities that the initial "swirl" of the psi storm does no damage. This would give a slight chance for people to dodge. This information is not confirmed and I wouldn't mind someone taking some time to examine and figure if this is true.
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