Yes, as I pointed out in the shield regen thread (it got lost in a mountain of off-topic arguing about I dunno, something), this game was shown at the fansite summit pre-blizzcon.
10-22-2009, 04:17 AM
#171
Yes, as I pointed out in the shield regen thread (it got lost in a mountain of off-topic arguing about I dunno, something), this game was shown at the fansite summit pre-blizzcon.
10-22-2009, 07:30 AM
#172
10-22-2009, 10:43 AM
#173
The lack of strategic decision making and completely overpowered exponential impact that proton charge has as a macro mechanic, in addition to it being just mindless clicking.
That's basically the main point of the fight, and the off-topic topic. Completely doesn't belong there, but I guess the fight must go on.
I found what you said though, and I'm interested to see if anyone remembers regen at blizzcon, has anyone said anything yet?
Please stop the spread of Mass Effect!!!
10-22-2009, 10:50 AM
#174
lol the topic got bumped out of the other thread and right into this one![]()
10-22-2009, 11:07 AM
#175
10-22-2009, 11:10 AM
#176
10-22-2009, 01:43 PM
#177
That’s good to know. This BR seriously reeked of old unfinished build. For instance, the death animation for thor didn’t even have a texture (It just turned black) and a lot of shader effects don’t seem to be preset in the BR. The Zealots also don’t seem to be any better looking than in BR3 (while in the Blizzcon build, for some reason they feel a lot beefier and… zealot like)
Terran units also looked dull and boring but in the Blizzcon build, they had the extra shine to them (the edge shine…can’t really describe it. Easily noticeable)
10-22-2009, 01:45 PM
#178
I think that's intentional. It turns black so that you instantly know that it's dead. No having to guess whether it's dead or not.For instance, the death animation for thor didn’t even have a texture (It just turned black)
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
10-22-2009, 02:08 PM
#179
It's 100% intentional, they said it themselves, and I'm perfectly happy with it too (looks completely fine to me).I think that's intentional. It turns black so that you instantly know that it's dead. No having to guess whether it's dead or not.
10-22-2009, 03:03 PM
#180