After months of writer's block, I finally learned a method of plotcraft that enabled to me come up with a coherent first draft of Episode I of my custom SC2 campaign/remake. If someone with experience with storytelling and campaign design wants to read the treatmentI wrote and give feedback, I'd be grateful. Looking at you, Gradius.
(It's only a five-page beat doc going over all the major character's arcs and motivations.)
Regardless, to celebrate I'm getting day-drunk. Tomorrow, the mission outlines! After that, the script.




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