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Thread: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

  1. #21

    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    Ya know, when you think about it: until SC3 several years down the road, do we even need more games? The map editor is so powerful and we've seen what it can do now, I think any potential game Blizzard might make for Starcraft, they can just make in the SC2 engine and release it as DLC.
    SC2 handle - "DrakeyC, code 929"

    I ARE A PROPHET! I've predicted three major aspects of SC2 correct, more or less.

    June 2007 - I predicted the Protoss campaign would give you new tech as you conducted diplomacy among tribes.

    Hidden Content:
    July 18th 2010 - I predicted Raynor would broadcast information of Mengsk's actions on Tarsonis to discredit him and incite rebellion.


    Hidden Content:
    June 16th 2010 I predicted the Voice in the Darkness was the commanding force behind the Hybrids. I'm calling it half-right.

  2. #22

    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    Quote Originally Posted by Drake Clawfang View Post
    Ya know, when you think about it: until SC3 several years down the road, do we even need more games? The map editor is so powerful and we've seen what it can do now, I think any potential game Blizzard might make for Starcraft, they can just make in the SC2 engine and release it as DLC.
    You don't know if SC3 would be several years down the road. I expect 3 to 5 years from now Blizzard would still be looking back at the SC2 trilogy and think if the whole trilogy was a good idea or not, or should they reboot the whole thing.

  3. #23
    The_Blade's Avatar Administrator
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    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    Quote Originally Posted by Drake Clawfang View Post
    Ya know, when you think about it: until SC3 several years down the road, do we even need more games? The map editor is so powerful and we've seen what it can do now, I think any potential game Blizzard might make for Starcraft, they can just make in the SC2 engine and release it as DLC.
    I have been thinking the same for quite a while now. There are some changes they can make to the engine and some more optimizing. However, I really do not think the RTS genre has the demand for higher end graphics.

    When thinking about the future of Blizzard RTS games I see them at least 5 years apart from each other. So now we have to wait 5 more years for WarCraft 4 or the next RTS for that matter. The Arcade should also get a revamp with each new game. SC3 won't be released until at least a decade has passed since LotV's release.

    In my ideal world the Arcade, StarCraft 2, and Warcraft 4 can all be launched independently from the B.net Launcher.

  4. #24

    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    I said this in the other thread but I'm very certain that Kerrigan is just human now. The track played in the background of the final cinematic was titled "Second Chances", while the cinematic's name was titled "Homecoming".
    It's also quite possible that Kerrigan is using her abilities as a Xel'Naga to take on the form of a human being, like Samir Duran did. Leading the life she never had an opportunity to live with Raynor.
    Aaand sold.


    Be it through hallowed grounds or lands of sorrow
    The Forger's wake is bereft and fallow

    Is the residuum worth the cost of destruction and maiming;
    Or is the shaping a culling and exercise in taming?

    The road's goal is the Origin of Being
    But be wary through what thickets it winds.

  5. #25

    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    We are much more likely to see a non-RTS Starcraft game before another RTS imo. I'd like a FPS or TPS RPG but I'm not sure that's the path they'd take.

    I'm really wondering what's the next game after Overwatch to be honest. Asides from expansions for D3, WoW and Overwatch, a SC:G revival would make sense in their lineup but I have a feeling something else is brewing. Maybe a diablo mobile game? (I doubt they'll do a SC mobile game cause I don't think that would sell well but I could be wrong)

  6. #26

    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    Quote Originally Posted by sandwich_bird View Post
    We are much more likely to see a non-RTS Starcraft game before another RTS imo. I'd like a FPS or TPS RPG but I'm not sure that's the path they'd take.
    Unfortunately Blizzard is a business and they'll follow trends. One can hope that Fallout/Elder Scrolls, MGS, and the Witcher would show companies that games with a focus on single player could still be highly profitable.

  7. #27

    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    Quote Originally Posted by sandwich_bird View Post
    We are much more likely to see a non-RTS Starcraft game before another RTS imo. I'd like a FPS or TPS RPG but I'm not sure that's the path they'd take.

    I'm really wondering what's the next game after Overwatch to be honest. Asides from expansions for D3, WoW and Overwatch, a SC:G revival would make sense in their lineup but I have a feeling something else is brewing. Maybe a diablo mobile game? (I doubt they'll do a SC mobile game cause I don't think that would sell well but I could be wrong)
    That's why I had hoped the Nova DLC would be like third person shooter or something. THEN it'd be ok to show off Nova's strength and everything because it'd be all about her.

  8. #28

    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    I hate how they always need to raise the stakes and over-escalate things to the maximum X-treme.

    Return to a grounded factionated conflict of manipulators and liars.

  9. #29
    Gradius's Avatar SC:L Addict
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    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    I'm way more disappointed with the epilogue than I originally was. Like, it's probably one of the worst endings I've seen in video games. It's a testament to how far SC2 has deviated from sci-fi considering how Kerrigan is basically SoL from SMITE, a fantasy moba: http://smite.gamepedia.com/File:T_Sol_Default_Card.png

  10. #30

    Default Re: The future of Starcraft v2.0 (**SPOILERS** INSIDE)

    the phoenix things were at least in shadow of the xel'naga. IT's not that out of left field. Starcraft has NEVER been hard sci fi (what with the psychics, the mystical crystals etc.) Drake summed it up perfectly. Anyway I think it's implied that we WILL just get faction conflicts now. Amon's gone, Kerrigan and Raynor have moved on and their story is done. I think LOV was as high as it got

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