LotV is easily the best game in the SC2 trilogy in my opinion. Not writing a review this time because my only motivation was to raise enough awareness so that the protoss campaign would be the best. But here's some bulletpoint first impressions:
- Amazing graphics!
- Harder campaign than HoTS for sure.
- Mind Controlling the Golden Armada in the first mission was a ballsy move. Good thing the writers retconned a Spear of Adun ship into existence that can wage a war all on its own haha.
- Zeratul just randomly turns into dust when he dies. What?
- Didn't Zeratul say that the Xel'Naga want Kerrigan restored to power, which implies that he talked to Xel'Naga. So how did he not know they were dead? Ouros would have known and wouldn't have omitted that information.
- Selendis looks nothing like she does in Wings of Liberty.
- I thought the spear of adun was buried in a random spot according to the short stories, not literally placed under the conclave so that it destroys their HQ when it launches.
- The artifact probably has to be the biggest Deus Ex Machina in all of video games. Turns out it only does everything. Transmutes matter, and energy and essence and back again, and imprisons Amon, etc. etc.
- "Void" is LoTV's buzzword just like HoTS's was "essence". Take a shot every time you hear void.
- I feel like the protoss losing the Khala shouldn't be remotely feasible. Isn't it established that mastering any one of those arts takes decades/centuries of training? Artanis literally picks up the void in like 30 minutes. Then all the zealots in the arcship do the same. None of the khalai protoss should even be able to use psionics at this point. Yet Artanis and other units still clearly use powers that require the Khala (his warp blades are blue/green to show off his twilight nature). How does this make any sense?
- Wish we had Twilight Archons or Twilight Templar.
- Can't help but feel that Zeratul has been abused in every way possible. Turned from an ninja alien badass sage in SC1 to a doomsaying old man in SC2. And now that the prophecy nonsense is over, Blizzard has no more use for him as a character, and killed him. Talk about character assassination.
- Rohanna is a badass. The epitome of an alien, not even living in her own time.
- Karax's beard irritates me to no end. At least his voice isn't totally cliche. Was expecting him to have a deep voice and/or sound like a dwarf.
- The Spear of Adun is a badass contraption.
- The Shakuras Xel'Naga temple artifact mission took me on a serious nostalgia trip. Holding back waves of zerg from the warp gate. Artanis activating the temple. Good times.
- Destroying Shakuras was a ballsy move on the part of the writers as well. Kudos. However, I'd say many of these events move way too fast. I don't know if this is at all believable given the whole point of the protoss is their antagonism towards change.
- Artanis is becoming my favorite character. I still don't think he should be a powerful warrior given that he spends all his time as a government official, but it's good to know that he was the badass mofo that I played as in SC1 episode 3.
- Fenix. Yet another character revival. But at least this has a plausible sci-fi explanation, so I'm not too broke up about it. Also, at least they somewhat tried with his voice. Love his side stories though! Some actual worldbuilding!
- The fight scenes are sick. It's nice watching Kerrigan get her ass kicked.
- I thought Ulnar was supposed to be a twilight planet, not a space construct, and not in the milky way. Pretty much all of In Utter Darkness is retconned. No Urun. No mind controlled Protoss coming to get you. Hell, we're even using the Khala in that mission.
- I think I was kind of on point with my Xel'Naga theory: http://sclegacy.com/forums/showthrea...iverse-Origins
- As well as the fact that the Protoss shouldn't have tried to retake Aiur: http://us.battle.net/sc2/en/forum/topic/10895830045
- I guess preservers don't exist anymore and all their stored memories are gone? Rohana honestly shouldn't have cut her nerve cords. Just keep her in stasis and preserve the memories of all your people. Small price to pay...
- The Xel'Naga never uplifted the protoss, Amon did. Another blatant SC1 manual retcon. Destroys the whole thing about the Xel'Naga being scientists.
- How does this fit into the DT saga? Where did Zamara get her memories of the actual Xel'Naga who never interfered in our universe? How does she know about the natural cycle? Who built those labs beneath Aiur? It was all Amon? Why didn't he bring some Tal'Darim with him to Zerus and just make some Hybrids right there?
- Why even MAKE hybrids instead of assimilating protoss like the Overmind was originally going to? You don't have to abduct any protoss and you could spawn Hybrids en-masse from Hatcheries.
- Why did Amon make Narud help Kerrigan in BW? Seriously, what was the point if he already knew in advance that only she could stop his plans?
- What about the Phoenix creatures in the DT Saga and Shadow of the Xel'Naga? There are ordered temples like the one on Shakuras, and wild ones that house phoenix creatures. What is their purpose? What exactly did the normal Xel'Naga who don't interfere with anything actually build then? It's all very confusing.
- Why was Amon not in control of the Protoss empire like he was the Tal'Darim? Narud could have done that for him and saved a headache.
- I've asked this before, but again, how does Amon actually plan to remake creation in his image given the vastness of the universe, let alone multiverse? Aren't there are other universes now where the cycle is still going on? The sheer scope would undermine his own efforts.
- Probably the worst thing about the dialog is the "Friend Raynor" and "Friend Fenix" crap that the writers just can't seem to let go of.
- Alarak doesn't suck, but his voice is Covetous Shen from D3. Can't really take him seriously because I just think of a cartoon character. Still, one of the better characters in LoTV. Since he's the top protoss in the chain of ascension, does this mean he's being fed lots of power? Explains how he broke out of his stasis cage so easily, or Vorazun's surprise at how he destroyed both the door and the zerg behind it on that Aiur mission.
- Why the heck is every bad faction red now? Gets confusing when Taldarim and corrupted protoss are all red.
- I hate all the science fantasy bullcrap. The shades that are like normal units yet weaker. What the hell are they made of and who controls them? It's stupid that Amon can mind control an entire race and his mysterious essence flows out of each protoss' nerve tendrils when the artifact goes off. I can't believe the void is an actual hidden layer of reality that's just like normal reality. Makes no sense. I thought it was merely an energy source. Obviously the tone of SC2 is obviously a huge departure, and downgrade, from SC1.
- Thank you for ignoring the Primal Zerg. Phew! Not sarcasm, I'm legitimately glad I didn't have to hear Dehaka's grating voice.
- Ouros reminds me of the Leviathans from ME3. Finally meeting the beginning of all life in the galaxy and all that. And they look similar.
- Ouros tricked Zeratul into thinking he was Tassadar? Now THAT is a twist I didn't see coming. Almost feels like a response to the critics. Like SC2's version of ME3's indoctrination theory, but actually in the game.
- Why doesn't Amon even have a functioning body by the start of LoTV? Narud said we already revived him.
- The epilogue. What the hell happened? We had a semi-decent ending with the main campaign where we didn't have the cliche 3 races team up to fight Amon ending (psych!). Kerrigan ascends to godhood, the one person who's been shown to be the least responsible and judicious with her use of power. Why her? She's terran/zerg. Why not Artanis? Why not require one of each? The entire buildup of combining purity of form and essence to continue the cycle has been demolished. It's not supposed to be a Terran hybrid who becomes the next generation of Xel'Naga! Why couldn't we have gotten an epilogue that actually took us back to what StarCraft is supposed to be about: galactic domination and politics? Extremely disappointing. And I'm sorry, but entirely different universes shouldn't even be mentioned or even be in the scope of StarCraft.
- Kerrigan is an angel.
- I love how HoTS's lead writer said that Kerrigan isn't necessarily the savior of the universe, just a leader that can keep zerg away from Amon and give everyone else a fighting chance. But now she ascends to godhood and is the chosen one who saved the universe like everyone was saying all along. What a complete 180.
- So Kerrigan left a bloodthirsty Broodmother in charge of the swarm who has already began forcibly retaking planets after LoTV. Great job atoning for your mistakes Kerrigan! What a disgrace that this character got all the power in the universe and a happy ending on top of it. She talks about paying for her crimes, and when she accepts Ouros's power it's understood that she's sacrificing her happy ending with Jim to help save the universe. Psych! Just kidding! This is SC2. Happy ending for you! Happy ending for you! Happy ending for everyone! Christ, this was terrible. Just more of the writers failing to decide if they want a serious epic sci-fi, or a lighthearted cartoon that's accessible to everyone.
- The epilogue should have been an actual epilogue that showed what the races were doing after Amon was dealt with. It wasn't an epilogue, it was a continuation of the main storyline and a bitter disappointment considering that instead of getting back to galactic politics and perhaps setting the stage for more lore or another game, we dive headlong into fantasy bull$hit.
- Loving the Field Manual. Good job Robear!
- Again, I easily enjoyed LoTV far more than the others. It's a marked improvement. Not sure how I feel about the upcoming Nova DLC though. It's hard to take a universe seriously where you can't use logic or critical thinking to theorycraft or make deductions given that anything could be retconned.