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Thread: New LotV UI/menus

  1. #21

    Default Re: New LotV UI/menus

    All I see is a shiny. "Here, children, look at the shiny so you can't see how awful this story is."
    "Seeing Fenix once more perplexes me. I feel sadness, when I should feel joy."
    - Artanis.

  2. #22

    Default Re: New LotV UI/menus

    Okay, we'll all go enjoy our fun and you can sit arms crossed in the corner.

    Seriously dood, if you hate the games so damn much, why do you keep posting to bash them? -_-
    SC2 handle - "DrakeyC, code 929"

    I ARE A PROPHET! I've predicted three major aspects of SC2 correct, more or less.

    June 2007 - I predicted the Protoss campaign would give you new tech as you conducted diplomacy among tribes.

    Hidden Content:
    July 18th 2010 - I predicted Raynor would broadcast information of Mengsk's actions on Tarsonis to discredit him and incite rebellion.


    Hidden Content:
    June 16th 2010 I predicted the Voice in the Darkness was the commanding force behind the Hybrids. I'm calling it half-right.

  3. #23

    Default Re: New LotV UI/menus

    Quote Originally Posted by Drake Clawfang View Post
    Okay, we'll all go enjoy our fun and you can sit arms crossed in the corner.

    Seriously dood, if you hate the games so damn much, why do you keep posting to bash them? -_-
    I like hanging out here. Besides, I don't hate them. I'm just in awe of modern media in general. I didn't think I would see the day when it's acceptable for massive visuals to replace story, and I'm not simply talking about Starcraft here. There's stuff like Avatar, Mirrormask, Transformers, Avengers: Age of Ultron, where dizzying, imaginative affects replace competent storytelling. It's a massive phenomenon that's gone to the point where it feels like most people are caught in a conflict: they either mistake presentation for a job well done, or passively accept whatever straws they can get in terms of story, where a story is "good" because it is adequate.

    In other words, there is no hate involved. I'm fascinated by everything. It's like living in a psychology book.

    In the clip's support, it's very nice. Very powerful. Though I might not show it, I do share some of the guys' optimism that Blizz is trying harder with this one. Despite whatever flaws LOTV may have, if they care, I care.
    "Seeing Fenix once more perplexes me. I feel sadness, when I should feel joy."
    - Artanis.

  4. #24

    Default Re: New LotV UI/menus

    I find it odd that you listed mirror mask as a movie with "massive visuals" and absence of storytelling; an obscure movie about a girl's journey into a world of her imagination (pretty nutty like alice in wonderland) It didnt exactly wield high budget CG effects. Although the first one over I liked better, having Avengers orchestrating character interactions and development of that number of heroes deserves merit points to Joss Whedon, who definitely makes a point to focus on story first.

    I'm not too surprised, this trend isnt that different from other markets; investment in book cover art for example, video game demos [gearbox and their snake oil sale of Aliens: colonial marines]

  5. #25

    Default Re: New LotV UI/menus

    Quote Originally Posted by Jconant View Post
    I find it odd that you listed mirror mask as a movie with "massive visuals" and absence of storytelling; an obscure movie about a girl's journey into a world of her imagination (pretty nutty like alice in wonderland) It didnt exactly wield high budget CG effects. Although the first one over I liked better, having Avengers orchestrating character interactions and development of that number of heroes deserves merit points to Joss Whedon, who definitely makes a point to focus on story first.

    I'm not too surprised, this trend isnt that different from other markets; investment in book cover art for example, video game demos [gearbox and their snake oil sale of Aliens: colonial marines]
    I mentioned Mirrormask because I'm reviewing it now, and well, some people claim it's a "visual feast." My point was more about people's perceptions rather than that being necessarily accurate. Mirrormask's visuals do have a charm, though. Like early 90s programming book covers. However the effects turned out, it was clearly trying to be a visual feast.

    Yeah, the first Avengers was better. The second one had so much moving camera moments I felt like I was going to be sick.
    "Seeing Fenix once more perplexes me. I feel sadness, when I should feel joy."
    - Artanis.

  6. #26

    Default Re: New LotV UI/menus

    You know it also just hit me.

    Episode I followed Raynor.
    Episode II mostly followed Kerrigan.
    Episode III, they retconned that the Executor is Artanis.

    We have truly come full circle.
    SC2 handle - "DrakeyC, code 929"

    I ARE A PROPHET! I've predicted three major aspects of SC2 correct, more or less.

    June 2007 - I predicted the Protoss campaign would give you new tech as you conducted diplomacy among tribes.

    Hidden Content:
    July 18th 2010 - I predicted Raynor would broadcast information of Mengsk's actions on Tarsonis to discredit him and incite rebellion.


    Hidden Content:
    June 16th 2010 I predicted the Voice in the Darkness was the commanding force behind the Hybrids. I'm calling it half-right.

  7. #27

    Default Re: New LotV UI/menus

    Refresh my memory. Wasn't the executor stated to be someone else before this?
    "Seeing Fenix once more perplexes me. I feel sadness, when I should feel joy."
    - Artanis.

  8. #28

    Default Re: New LotV UI/menus

    No, back during development they stated that Artanis was the Executor. Even before that, though Queen of Blades did the same.
    SC2 handle - "DrakeyC, code 929"

    I ARE A PROPHET! I've predicted three major aspects of SC2 correct, more or less.

    June 2007 - I predicted the Protoss campaign would give you new tech as you conducted diplomacy among tribes.

    Hidden Content:
    July 18th 2010 - I predicted Raynor would broadcast information of Mengsk's actions on Tarsonis to discredit him and incite rebellion.


    Hidden Content:
    June 16th 2010 I predicted the Voice in the Darkness was the commanding force behind the Hybrids. I'm calling it half-right.

  9. #29

    Default Re: New LotV UI/menus

    Quote Originally Posted by Nissa View Post
    I like hanging out here. Besides, I don't hate them. I'm just in awe of modern media in general. I didn't think I would see the day when it's acceptable for massive visuals to replace story, and I'm not simply talking about Starcraft here. There's stuff like Avatar, Mirrormask, Transformers, Avengers: Age of Ultron, where dizzying, imaginative affects replace competent storytelling. It's a massive phenomenon that's gone to the point where it feels like most people are caught in a conflict: they either mistake presentation for a job well done, or passively accept whatever straws they can get in terms of story, where a story is "good" because it is adequate.

    In other words, there is no hate involved. I'm fascinated by everything. It's like living in a psychology book.

    In the clip's support, it's very nice. Very powerful. Though I might not show it, I do share some of the guys' optimism that Blizz is trying harder with this one. Despite whatever flaws LOTV may have, if they care, I care.

    Yeh, can't even fucking launch the game due to the last patch, and now I hear they added every other unit BUT Arbiters in Legacy.

    I'm seriously considering not getting this (what would be the point if I can't even run it anymore?) and there's no way in fuck I'd buy a new PC just for this game (even if I had the money for it which i do not)

  10. #30

    Default Re: New LotV UI/menus

    Quote Originally Posted by Drake Clawfang View Post
    No, back during development they stated that Artanis was the Executor. Even before that, though Queen of Blades did the same.
    Weird. They were two separate people in BW.
    "Seeing Fenix once more perplexes me. I feel sadness, when I should feel joy."
    - Artanis.

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