Category 1 is crucial, I think. Not so much as return, but as you said in the previous pages, determine what happened, how things progressed, and how things are currently. Currently meaning before our story's big change occurs.
Category 2 is kind of our own inserts into the story, filling the gaps, to help build the story we are about to tell.
Category 3 is very important. No explanation needed, I guess.
Category 4 I don't know what this is. Like say, the frostmorne found on some planet? Or like Tassadar's voice sounding a bit like that of the Overmind when he reveals himself to be alive?
I think we should at least have a list. That would be good, but I think we can only expect to agree half way to most of the suggestions, unless if they are cannon or that can be shown to actually be good enough, and would play well enough with the story we are to make.
I think we need a direction for the plot.
Say,
In Starcraft 2 WoL it involves the deinfestation of Kerrigan, or in that line. What if we never consider deinfestation possible? What direction would our story have as a driving need, for example?
Do we want a revenge plot? Do we want conquest plot? What goal or what thing pertaining to a subject would our Protagonist seek to achieve? What central problem will be driving our story?
~~~~~~~~~~~~~~~~~
In stories, the characters are always doing things, things are in a certain way, then somebody does something stupid, out of need, out of desire, out of some issue, or something else happens to everyone which is out of their control or power -- an act of god, or consequence of nature and their world.
Example, in the Matrix, that bald guy wanting to get back to the matrix began their ordeal, and forces Morpheus to find Neo asap. They've been watching him all this time, but until the agents were led to Trinity's position at the opening scenes, and the agents learning that their spy is true/real, and them doing a search on Neo, it was then that Morpheus went to the effort of sending Trinity to speak with Neo in the bar.
In our story, what is this event? Who initiates this, and why?
After broodwar, the biggest question I had only came about when I learned of the hidden missions. Apart from them, I thought the story will just linger on:
1. Mengsk will rebuild his position, and try to find a way to defeat the aliens. He will try and utilize anything he thinks he can for this purpose, even Schezar's research for example.
2. Raynor will return to the sector and drift away, lamenting his "loses", something I thought he never had at the beginning of Starcraft. He will probably become a local strong man, but that's it. Probably become a mercenary for hire.
3. Artanis will face his failures, and the thought of vengeance will turn quickly to survival of the fittest kind of mind-set. His race will fall apart in the absence of the Matriarch, Aldaris, and Zeratul. And especially knowing the Matriarch have been under someone else's influence when she welcomed the Khalai, factions within the protoss will eventually rise. Problems with the Khalai adapting to the conditions of Shakuras may also play the part. Disease that the Dark Templar have adapted to might affect the Khalai, etc.
4. The UED not receiving reports and warning, which Dugalle also speaks of in his letter to his wife, will probably send more into the sector. They believe the sector has been tamed and conquered. Probably colonists will be sent over, and Dugalle's hiding of the truth of what really transpired, might lead to more casualties for the UED. And when that happens, Earth will not rest until the sector falls under their control.





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