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Thread: StarCraft II the review

  1. #131

    Default Re: StarCraft II the review

    So Lester where is the rest of your review? Did you reserve the second post for nothing?
    I'd rather not humiliate myself by posting more of my mindless ranting.

    I'd take his "Borg droning" over your mindless rants any day.
    You are right, most of what I say is mindless ranting. And your ridicule is the correct way to deal with such unintelligible, mindless ranting.

    And I must make a confession that I have never watched Star Trek so the callous insult that I had made is based without knowledge.

    intelligent in all matters than you have shown yourself
    You are correct, I'm not intelligent at all, quite the opposite. And that statement isn't sarcastic.

    You're from a third world country where internet is hard to come by???
    Australia's a third-world country? Crikey mate, that's what I think too!

    But you didn't answer my question. If you were the Magistrate in Rebel Yell, would you defect with Raynor or stay with Mengsk?
    Last edited by LestersPetZergling; 08-02-2013 at 02:30 AM.

  2. #132
    TSCR's Avatar Junior Member
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    Default Re: StarCraft II the review

    I miss Hawki lol.

    As much as I believe he doesn't know how to apply his skills correctly, there's no doubting he has plenty of literary knowledge.
    Last edited by TSCR; 08-02-2013 at 03:53 AM.
    Interested in the concept of storytelling in video games?

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  3. #133

    Default Re: StarCraft II the review

    Quote Originally Posted by LestersPetZergling View Post
    Australia's a third-world country? Crikey mate, that's what I think too!
    Hah, tell me about it! An actual third world country would probably have more ready access to the internet with reliable and speedy connections if they had the chance compared to what we get down here.
    Yes, that's right! That is indeed ME on the right.


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  4. #134

    Default Re: StarCraft II the review

    The Telstra Zealot

    "We cannot hold... the line. Please call again!"

    But this is really the best indication of our country:

    http://www.youtube.com/watch?v=_f_p0CgPeyA

    This clearly indicates that we are a third-world country, and thus it is clear that StarCraft II's quality is not to blame for the SEA-server being a graveyard.
    Last edited by LestersPetZergling; 08-02-2013 at 04:13 AM.

  5. #135
    TSCR's Avatar Junior Member
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    Default Re: StarCraft II the review

    More like the Optus Zealot since they're the ones who always use animals in their commercials
    Interested in the concept of storytelling in video games?

    Please visit my blog where I analyse storytelling in video games.

  6. #136

    Default Re: StarCraft II the review

    cant believe some people actually took this review seriously... it was a parody of this...

    https://www.youtube.com/watch?v=FxKtZmQgxrI

    sigh... guess im one of the few people who likes a fair amount of sc2

    HoTS was utter trash though. WoL could have been saved if the ending had Tychus sacrifice himself rather then shoot at Kerrigan.
    Last edited by LestersPetZergling; 08-06-2013 at 08:49 PM.

  7. #137
    TSCR's Avatar Junior Member
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    Default Re: StarCraft II the review

    sigh... guess im one of the few people who likes a fair amount of sc2
    Even the story?

    HoTS was utter trash though. WoL could have been saved if the ending had Tychus sacrifice himself rather then shoot at Kerrigan.
    Well in a way Tychus did commit suicide. His oice actor said in the last cinematic, he wanted Raynor to shoot him and I thought that was the best written scene in the game although it was poorly executed given the number of contradictions regarding how such a plan with Mengsk could even work.
    Interested in the concept of storytelling in video games?

    Please visit my blog where I analyse storytelling in video games.

  8. #138

    Default Re: StarCraft II the review

    Even the story?
    Oh, the story had more emotion to it, and character development. StarCraft had little to no character development, and the majority of dialogue occurred in sterile briefing rooms, and people acted as if they were reading Shakespeare plays.

    The only cinematics in StarCraft that really made me feel were Tassadar's death and DuGalle's death. Because they weren't talking-heads going on about... Transplanar Psionic Waveform Emitters or blah blah blah... The only thing I seem to see is nerdy, overzealous nitpicking about 'retcons' and other things. So what, about retcons? Half-Life had retcons. Star Wars had retcons. Everything has retcons. You're just looking for things to justify hateful QQing and negativity.

    How about stuff like this? Did the original StarCraft have character development like this?

    http://www.youtube.com/watch?v=XRi9d0rmC3E

    In addition, Wings of Liberty deconstructs tropes such as wanting to wage a revolution, and Raynor realizes this. The fact that Wings of Liberty deconstructs tropes is just proof enough that it's not bad. Pretentious stuff like The Dark Knight and Game Of Thrones written by hacks apparently deconstructs and subverts tropes, but I don't see it happen.

    http://www.youtube.com/watch?v=KTYo9U9hdM8

    While many things like the above (Game Of Thrones and The Dark Knight) have an air of pretentiousness, StarCraft II is honest. Can you call it cheesy for not having a ten-hour long, boring, pompous speech? The dialogue is realistic -- but just because they're not ten-hour speeches, they're apparently 'cheesy'.

    It's just like the Star Wars prequels, the haters just want to QQ, so they desperately try to search for flaws -- while in works they love, there's just as many.

    Well in a way Tychus did commit suicide. His oice actor said in the last cinematic, he wanted Raynor to shoot him and I thought that was the best written scene in the game although it was poorly executed given the number of contradictions regarding how such a plan with Mengsk could even work.
    He actually says he wants to quit Raynor's Raiders and run away in one of the missions, which doesn't make sense...



    In addition, people seem to believe that the original StarCraft was some grim-dark game where you always lost, and your opponents were incredible masterminds. No. The Protoss were the epitome of stupidity, and it wasn't just in Brood War. E.G.

    1) Tassadar couldn't even be bothered to inform Aldaris about how Cerebrates can only be killed by Void energies.
    2) The Protoss are easily defeated by the Magistrate's strike-force and sent into disarray.
    3) Fenix can't even buy batteries for his psi-blade.
    4) Rather then ally with the Terrans and co-operate with them, the Protoss disobey the Dae'Uhl and burn their worlds when they could have been allies.

    Don't get me started about Brood War... Everyone was an idiot in StarCraft.

    The Confederates -- Care more about arresting militia then defending against aliens.
    Sons Of Korhal/Dominion -- When you fight them they are commanded by the Jar-Jar Binks of StarCraft (General Duke).
    Raynor's Raiders -- Does a Leeroy Jenkins and goes to Char with a few-hundred men.
    The Conclave -- Cares more about fighting the Dark Templar then the Zerg.

    And apparently your enemies are strong because other characters say so. E.g, when Fenix says that the Zerg are worthy enemies, well...

    http://www.youtube.com/watch?v=FSfz9sgeMA4

    "Only Imperial Stormtroopers are so precise."
    Last edited by LestersPetZergling; 08-08-2013 at 12:02 AM.

  9. #139

    Default Re: StarCraft II the review

    Quote Originally Posted by LestersPetZergling View Post
    StarCraft had little to no character development, and the majority of dialogue occurred in sterile briefing rooms, and people acted as if they were reading Shakespeare plays.
    And yet it was able to still tell a concise and cohesive story that progressed through three different perspectives.

    Quote Originally Posted by LestersPetZergling View Post
    The only thing I seem to see is nerdy, overzealous nitpicking about 'retcons' and other things. So what, about retcons?
    Don't mistake the trees for the forest. The "retcons" are only symptomatic of how the rest of WoL's story is sparse and poorly told.

    Quote Originally Posted by LestersPetZergling View Post
    You're just looking for things to justify hateful QQing and negativity.
    Of course. Heaven forbid some spewing hateful QQ and negativity without justification.

    Quote Originally Posted by LestersPetZergling View Post
    In addition, Wings of Liberty deconstructs tropes such as wanting to wage a revolution, and Raynor realizes this. The fact that Wings of Liberty deconstructs tropes is just proof enough that it's not bad. Pretentious stuff like The Dark Knight and Game Of Thrones written by hacks apparently deconstructs and subverts tropes, but I don't see it happen.
    I'm actually quite interested to know how WoL "deconstructs tropes" - no-one has been able to give a reasonable argument to back this yet.

    Your comment about pretentiousness is rather quaint considering how some people "don't see it (this deconstrucion of tropes) happen" either in WoL. By your own logic, this makes your own interpretation of WoL's ability to decontruct tropes "pretentious" and "written by hacks" as well.

    Quote Originally Posted by LestersPetZergling View Post
    Can you call it cheesy for not having a ten-hour long, boring, pompous speech? The dialogue is realistic -- but just because they're not ten-hour speeches, they're apparently 'cheesy'.
    No, it's 'cheesy' because of the number of groans, facepalms and eye-rolls the dialogue elicits.

    Quote Originally Posted by LestersPetZergling View Post
    It's just like the Star Wars prequels
    Nah, the prequels are worse because every character was just a slight variation on the theme of cardboard with the exception of Jar Jar and yet he still easily became the most hated character of all. Oh, the irony.

    Quote Originally Posted by LestersPetZergling View Post
    Tassadar couldn't even be bothered to inform Aldaris about how Cerebrates can only be killed by Void energies.
    How do you know he didn't try to and that Aldaris cut him off before he could do so (Aldaris was already sceptical about the use of killing cerebrates at all)? Or that he knew it had to be Void energies all the time? They'd only been able to kill one cerebrate afterall through the sneaky means of the Dark Templar. It was just happenstance (plot-devicey) that they so happened to be actually effective against them

    Quote Originally Posted by LestersPetZergling View Post
    The Protoss are easily defeated by the Magistrate's strike-force and sent into disarray.
    What makes you say "easily" and "disarray"? The Protoss forces were not that much larger than the Terrans and they retreated because they so no further benefit of killing Terrans to get to the Zerg because Tassadar decided to change his tactics from orbital purification to ground engagement. If anything, the stupidity lies solely on Tassadar's shoulders.

    Quote Originally Posted by LestersPetZergling View Post
    Fenix can't even buy batteries for his psi-blade.
    Eh, I thought his psi-blade shorting out was a lame attempt to show Fenix's faith and will faltering.

    Quote Originally Posted by LestersPetZergling View Post
    Rather then ally with the Terrans and co-operate with them, the Protoss disobey the Dae'Uhl and burn their worlds when they could have been allies.
    It's supposed to be a three-way war - without the orbital burning there wouldn't be cause for any Terran and Protoss animosity. Besides, the burnings were a more expedient and efficient way of dealing with the Zerg until Tassadar decided to change tactics. The Terrans were seen as a blight anyway by the Protoss due to their rapid consumption of resources and disrespect for the planets they landed on - getting rid of a few of them along with the Zerg wasn't such a bad deal.


    Quote Originally Posted by LestersPetZergling View Post
    The Confederates -- Care more about arresting militia then defending against aliens.
    It's understandable that their main priority was to maintain their hold over the rest of the Terrans since they thought they could control the Zerg. They didn't know about the Protoss until it was too late.

    Quote Originally Posted by LestersPetZergling View Post
    Sons Of Korhal/Dominion -- When you fight them they are commanded by the Jar-Jar Binks of StarCraft (General Duke).
    Forced perspective of the game's missions do give the impression that Duke was stupid, but he must have been doing something right in between those other missions to keep his posting. Why else would he still be there for us to continually kick his arse?

    Quote Originally Posted by LestersPetZergling View Post
    Raynor's Raiders -- Does a Leeroy Jenkins and goes to Char with a few-hundred men.
    I don't think Raynor knew at the time that Char was the Zerg base of operations (keep in mind that the Zerg numbers were much smaller initially in Sc1) or that maybe there were even Zerg there. Remember, Mengsk sends Duke out there on the rumour that there maybe Zerg there.

    Quote Originally Posted by LestersPetZergling View Post
    The Conclave -- Cares more about fighting the Dark Templar then the Zerg.
    If you were actually part of their cultural history, this direction of thinking the DTs are more dangerous would make sense to you. Also, their arrogance and inherent superiority complex played a large part in this as well.
    Yes, that's right! That is indeed ME on the right.


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  10. #140
    RetlocLive's Avatar Junior Member
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    Default Re: StarCraft II the review

    Are you bored Turalyon? Everything that Lester said is clearly sarcasm, and yet you went about answering all of it. lol

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