Sorry to say that the gameplay isn't that crash-hot in the first Homeworld. From memory, there's only a few missions that were "difficult" but yeah, it's mostly played at a leisurely pace. HW2 has more interesting gameplay.
Also I believe the difficulty is reactive (in the form of more enemies) and dependent on the number of ships you carry forward from the previous mission. This can be abused...
It helps that the basic premise in both are quite similar.





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