Oh, pointless filler masquerading as character development. Wherever would the likes of Naruto be without you?
My experience is usually the opposite. Mostly I'm thinking of the Worldwar series by Harry Turtledove, but the aliens or enemy are usually explored, or have a character that acts as a face for the rest of his faction. And then there's the novels where the enemies are just more humans, like in the Honor Harrington series.
Meanwhile, 'faceless alien hordes' is usually reserved for... um... wot's the word in "Speaker For The Dead" for an alien race that can't be communicated with? An example would be Joe Haldeman's "Forever War", in which finally understanding the alien race is what brings about the end of the war. The aliens being beyond our understanding can be used as an effective trope, and I just have been fortunate enough not to run into many book examples of it being used wrong.
Starship Troopers might be an example of the latter, as the bugs aren't explored at all and the book is mostly a tour through an idealized militaristic society.
Oh, looked up "Lost Fleet" on TVTropes, and it looks like a series I'd enjoy.
As for movies, I'd agree that the aliens are more likely to be faceless bugs.
One of these days, I'll get around to reading those Myst novels on my bookshelf. Maybe even play the games too.
I agree, mostly because I just read a review that accused Man of Steel of being 'grimdark'. Or maybe it's our definition that needs reworking. After all, TVTropes does list it as a synonym for "Darker and edgier".
The problem is that, whatever is happening to Halo, I lack the proper word to describe it.
I had a huge wall of text here, but it got eaten by the site.
So, here goes take two. Only it's not a wall of text because I've broken it into paragraphs. Crenelation of text, then.
The thing is, there's no such thing as "immunity to the Flood". If you're unarmored, you're free game for the infection forms. If you've got power armor, spores and the Flood Super Cell are probably abrasive and corrosive. If you've got shielding, the Flood probably has other tricks up its sleeve. Same principle applies to tanks and ships. All you can do is increase the time and effort the Flood must spend to defeat you.
Anyhow, we've seen one instance where the Flood was stemmed before it got serious. In the first game, a mixed group of Grunts, Elites, and Jackals accidentally released a lot of infection forms, but managed to lock down the other stasis chambers and possibly eliminate the escaped Flood. They were surprised, but the Flood was in a closed environment with little cover, and the Covenant were armed to the teeth.
As soon as the Flood escapes into the environment, we've only seen a few ways of dealing with it: Nuke them, glass them, or drop them into a gas giant.
A NOVA bomb and the armadas that can be fielded by a galaxy-spanning empire will stop a Flood infestation of a planet or a solar system, but I'm not sure about what happens after the Flood get ahold of a slipspace drive. Is the Covenant Armada big enough to defend all of their territory, or pursue the Flood beyond their borders? Can they stop the Flood from reaching a planet, considering that sufficiently advanced slipspace drives can transition in-atmosphere over populated areas?
*Takes notes for future blog post*
Well, they're still overwhelming with numbers and capturing ships. As far as I understand, the Star Roads are for preventing transition to slipspace and mucking up physics so that the Forerunner can't put up an effective defense.
Agreed.
How about reversing it?
Hidden Content:
I'm with Hawki. The shortcomings of the novel stem from the fact that Dietz was probably mandated to include novelized portions of the game. Unfortunately, even Dietz's additions to the novelized portions didn't improve it. Reading about Zuka 'Zamamee trying to take revenge upon the Chief was like reading a Wile E Coyote cartoon.
To be honest, this bugged me back then. But now? I'm over it. Washed it over with headcanon and found a way to enjoy Reach and its characters.
And no, that's not going to happen with Halo 4.
You mean genetic memory?
I dunno. Falling in a day seems too short, but a month seems too long. I think you could gut the scale of Halo: Reach to one week, and it would work perfectly.
Garrote wires? What kind of barbarians do you take us for?
The thing is, piano wire is to human skin what a dull knife is to a block of American cheese. Messy, sticky, and you're better off using something else. Personally, I'd recommend a thin radiator belt.
Anyhow, I don't mind Alien3 all that much either, but I haven't seen it in at least seven years.
Not to mention how Forerunner seem to be listed separately from Reclaimers and Humans in the Beastarium.
We still have two sets of information, really, given "You are Forerunner... but this ring is mine."
Overall, I'm more comfortable with "Humans =/= Forerunner", because the idea of ancient Humans is one I'm getting tired of. The fact that we once had a galaxy-spanning empire and now we get to reclaim it sounds like entitlement. Like we are having greatness thrust upon us. Like we are growing into an empire that we don't deserve.
But that's alright, because we aren't really Forerunner. We're just some dumb species that might be distantly related, and some Forerunner have bequeathed what relics they can spare to us.
Only our ancestors fought a border war with the Forerunner. And apparently, we were so awesome, we were more of a threat than the Flood.
Sigh...
If that's the reason, it's a pretty crappy one. I can come up with three more right now, not even counting "Jingoistic Inertia".
Or various Covenant factions that decided that the Forerunner couldn't be all that holy and mighty if they were the Humans who they'd been exterminating for the past few decades.
Or Covenant factions who simply refused to believe that Humans are Forerunner.
Not. At all.
The Covenant suffered massive losses when the Unyielding Heirophant went up, but Jason Jones confirmed that even this catastrophic loss was not enough to hinder the search for Earth or Delta Halo. The reserve fleet guarding High Charity was the largest anyone has ever seen.
In short, it's pretty safe to assume that the ships in the battle over the Ark were NOT the only ones that the Loyalists or the Separatists had left. They were just the only ones in-system that weren't caught up in the fighting over Earth.
Until 343i retconned it, I would have guessed that the various Covenant factions have vastly more warships, materiel, and soldiers than the humans do at the end of Halo 3.
Now you know how I feel when anybody talks about Game of Thrones. =D
Was planning to do that myself, really.
He DOES need boss battles that don't rely on plot armor and cheap tricks, though.
Will say this, though. Killing him the second time around was hands down the best boss battle I've ever fought.
Oh, where'd you hear that? I'm frackin' starved for information on that game!
Take comfort, for it could have been even more stupid.
Check your brains at the door, folks, and keep that alcohol handy.
First time around is forgivable, since Spark had gone rampant and is about to kill the Cheif.
Second time around is par for the course. No cease-fire with the Elites? A lot can happen in four years. We're meatpuppets dancing along to the Librarian's tune? Eh. We found another Halo? Well, it wouldn't be a Halo game without it, right?
Honestly, I have a hard time reconciling the idea that the Flood are a test with the outbreaks on Alpha Halo, Delta Halo, and the Micro-Mini-Wannabe-Dyson Shell. The outbreaks were too spontaneous to be tests; the original Flood seemed to be deliberately introduced. I think that it's fairly likely that, whatever the Precursors' nefarious plans were, they were aborted by the firing of the Halo Array.
Here's another thought: what if the Gravemind is not only Precursor, but it the memories and identities of countless sapient individuals assimilated by the Flood? Perhaps after a hundred thousand years of isolation, the Precursors no longer have a full say in the path the Flood takes? Perhaps the Gravemind now exists to perpetuate what was done to it?
Great. Now I can't stop thinking of these guys:
Actually, I think the Flood are Wheatley. They were built with a purpose, but now they're off the rails, and they're a slave to their design.
Wrong, actually. Fall of Reach was released a few weeks before Halo: CE.
Wow. That's like asking how the Pashtun or Malaysians could be so devoutly Muslim if they don't live near Mecca.
In any case, there's plenty of room for apostates, heretics, and splinter denominations that would keep their distance from High Charity, quietly reject the Prophets as spiritual leaders, or not have the money and political pull to get front-row seats on Delta Halo. In fact, it seemed like the Covenant initially believed that they would be swept up onto the Great Journey, regardless of their physical proximity to Delta Halo.
In one battle.
Bad writing and well-established Elite hypocrisy.
Right, now that that's all settled, will bring up a new book tomorrow.









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