Raynor doesn't need to have his girlfriend turned human by a magic artefact for the Terran to win a war.So yes, you can argue WoL is cliched. But in the context of the series as a whole, even if you cut out Insurrection and Retribution, we've still got a case of the universe repeatedly beating terrans down. You can see the pattern above I take it, so what's the greater crime - for WoL to be "cliche" in the wider scope? Or for WoL to just do what every other storyline has done and give the player a hollow victory, repeating a series cliche?
If WoL had ended with Raynor sparking a revolt, dating Hanson and overthrowing Arcturus with the help of Valerian, while perhaps thwarting one of Kerrigan's plans in the process, you wouldn't see me calling that cliché. Sure, good guys overthrow the evil dictator and all, but it wouldn't involve artefacts coming out of the blue to do exactly what the characters dreamed of.
I thought one of WoL's themes would be Raynor overcoming his depression and becoming heroic again, but he never overcame it, he simply was handed a way to do the not-so-impossible-after-all. Of those I know, my favorite story on the "ghosts of the past" theme is Inception, and it had a happy ending (unless you are in "the whole movie was a dream" theories) that did not involve Mal being alive after all.
Right, and WoL's theme is "drunk people can still do great things". Yeah bad faith, but not any worse than summing Great One up to "don't inhale spores".That's not really a theme though. In the story, you're more describing a motif. This is down to interpretation of course, but the theme of WoL is "ghosts of the past," theme of HotS is "vengeance" (and arguably identity, but the jury's still out on that one), the theme of the story is...um...don't inhale spores?
This novel is a 10 pages story about a group of Terran going mad from sharing the thoughts of an ultralisk. The point is to flesh up the universe and suggest an ambiance, and these stories in general are pretty good at doing that.
Honestly, did you believe they might be back together again once you had finished Brood War? By then, they were enemies and Raynor would kill her when got the chance. That was most justified, and it solved the question of what exactly they were feeling for each other. SC2 only had something to say about it because the writers arbitrarily decided to unsolve it, without a single sentence to explain why Raynor loved her instead of hating her.No, it wasn't. It entered a new phase, but nothing was solved. Kerrigan was still alive, Raynor had his third juror moment on Korhal, then entered a period where he couldn't do anything about it.
That the girl is saved is "the norm", and that she was rescued in an improbable way is, unfortunately, also the norm.So, it defies norms then, with Kerrigan being saved rather than killed? If something goes against norm, then it's an anti-cliche.




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