Then I don't even see what point you're trying to make.You're straw-manning me. This is not what I said!
The lore that exists beforehand, as in the end of Sc1, ends with a Protoss victory and the return of some semblance of balance. From that point, it is conceivable that the Protoss could have continued pressing the advantage they gained. FT does have a viable point. It is a logical assumption to make at that particular moment in time.
I'm not saying that it can't be written later to show that the Zerg were in fact not really harmed that much or were always more powerful than the Zerg as BW actually shows, nor am I saying that it's not possible that the Protoss had a Phyrric or non-Phyrric victory.
I never said the route Blizzard took was the only possibility. Just because something is implied does not mean it is definite. There's always a degree of subjectiveness behind the idea of something being 'implied'. What I'm saying is that they didn't retcon the hell out of their previous story (they even specifically wrote 'began' instead of 'continue' to acknowledge there was a ceasefire) so I don't find anything wrong with how they wrote the prologue in Brood War.
Arguably it is if you look at the whole picture.To what extent indeed? I'm going to contend that, given all the Aiur-related I quotes I put in my last post, being forced to evacuate Aiur or face annihilation at the hands of a broken enemy does not count as a victory to any extent. Especially if this happens mere days after the battlefields fall silent and the Protoss are victorious.
Your position that the victory claimed in the epilogue refers only to the slaying of the Overmind is not really reasonable. By that reasoning, you could have seen such an 'epilogue' after any mission in the game, but we did not, and for good cause. You said to Turalyon that works of fiction do not need to abide by 'scientific laws', and I would agree with you on this. However, as a work of storytelling, it does need to abide by narrative structure (I mean, technically it doesn't, but I think we can all agree that StarCraft isn't some form of avant-garde literature). This is literally titled "Epilogue". It is structurally and thematically framed as an ending of the entire The Fall campaign and the StarCraft story as a whole. It is intended to bring closure on the focal conflict of this story, which was the invasion of Aiur (and also seed a sequel, that's the bit about Kerrigan's ascension).
1. The Overmind was unable to assimilate Protoss DNA into the Swarm thus preventing the Zerg from becoming perfect. So the Protoss did help save 'all that exist'.
2. The Protoss race is together again, Khalai and Dark Templar. Aiur was supposed to be the homeworld of all the Protoss, not just the Khalai. Now since both the factions are living together on Shakuras it can be argued in a way that Aiur was 'saved'.
I know this doesn't sound like your typical victory but that's what I meant by the Protoss achieving a Pyrrhic victory:
The first sentence references what happens if the outcome on Shakuras was the same as that on Aiur.A Pyrrhic victory is a victory with such a devastating cost that it carries the implication that another such victory will ultimately lead to defeat. Someone who wins a Pyrrhic victory has been victorious in some way; however, the heavy toll negates any sense of achievement or profit.
The second sentence references the Protoss' loss of Aiur. However it also references the fact that the two factions were bought back otgether and the Overmind's ultimate goal was thwarted.
Sure they are but I guess the zerg were just in such large numbers it didn't matter who they attacked.Narratively, the fate of leaderless Zerg is established in-story in the Zerg mission The Culling where feral Zerg are established to be a threat to the Swarm and need to be destroyed by the Zerg themselves. This is what we are to expect from the death of the Overmind. The Zerg may still be numerous, but they are uncoordinated while the Protoss are more united than ever, they are completely berserk and lacking in overall vision, and most importantly a threat to themselves as much as to anyone else. This is also reinforced in the mission immediate preceding the Overmind's death, Shadow Hunters, where Cerebrates are killed and the leaderless Zerg then turn on the Swarm, tearing down the Overmind's defences and allowing a way through for the Protoss.
But that's the problem. There's not much evidence in StarCraft that this is the case however there isn't much information to establish it's not the case. With all the fallacy laws, you can say this is incoherent but that's what I mean when I say a fictional world is a world of liberties. Maybe Blizzard just hadn't thought of how Brood War was going to begin so that's why they left the original game's story's ending quite broad? I mean you can't expect everything to be foreshadowed can you? In a creative process, adjustments always occur.You say that, but do you have any evidence from StarCraft itself to support this notion? You keep quoting Brood War instead.
I'm not entirely sure what you mean here. What I'm basically saying is that the end of StarCraft was left pretty broad so it's impossible to determine how the battles were going elsewhere. For example what was the Conclave doing while you assualted the Overmind? How were they going in battle? Blizzard didn't make that clear until Brood War. I don't see why you keep limiting yourself to StarCraft. As I said earlier, you can't expect everything to be foreshadowed. Tassadar's forces was just the Executor's Fleet, Raynor's Raiders, perhaps Fenix's men and some Dark Templar. That's it. There were still heaps of other forces but there fate was left open.I think you answered your own question and made my point for me, but if you would permit me, I'll rephrase what you just asked to make it clearer: "If the two sides were evenly matched, then why did one side's leader have to die to kill the other side's leader? Why didn't they just secure a definite victory?"
You may argue that the battlefield of Tassadar, the Protoss and the Zerg were evenly matched but that doesn't mean overall they were evenly matched across every battlefield of Aiur. In fact judging by how the Conclave kept wasting time trying to arrest Tassadar, I find it more plausible that everywhere else the Protoss were at a disadvantage. Don't forget only Tasssadar, as far as we know, had the Dark Templar with him yet he still said that they had suffered heavy casualties while trying to reach the Overmind. Every other Protoss force had to fight against the never-ending army of the Zerg and probably suffered greater casualties. Perhaps that's why the Conclave didn't send you any backup much to Raynor's dismay?
I still don't see what's wrong with using Brood War. I think it gets too much flak. I remember reading your review for the StarCraft and Brood War campaigns yesterday and I wanted to reply to you on a couple of things but that thread was locked.
One thing was that you didn't see the purpose of Kerrigan going to Shakuras in the Protoss Campaign. Wasn't that just to gain the Protoss' trust? She needed them to destroy the Overmind. She was trying to gain their trust. She didn't always plan to kidnap the Matriarch to get the Dark Templar to kill it.
Another thing is that you didn't see why Zeratul didn't kill Kerrigan after she killed Aldaris. That can be explained by the dialogue in the mission briefing:
Raszagal
All too certain, young templar. Executor, as Matriarch of the Dark Templar and custodian of this world, I hereby order you to terminate Judicator Aldaris, and quell this untimely uprising without delay! There will be no dissent among us while the Zerg are poised to strike!
Zeratul
There is something amiss here. The Matriarch has always been a wise and gentle soul. Though there is some merit in her decision, this is very unlike her.
Artanis
That may well be... But right now we have a friend to kill. May Adun forgive us.
The Matriarch orders the two to kill Aldaris when they find him but that's not what Zeratul did:
ZERATUL
It is finished, Judicator. Surrender your remaining forces, and join us in eradicating the Zerg.
Why is Zeratul asking Aldaris to join them? That wasn't his order. Zeratul is disobeying orders. In other words he's pulling a Tassadar. I'm not saying he's trying to start the same kind of rebellion agains the Matriarch. He probably believes he can convince the Matriarch to change her mind if he brings back Aldaris peacefully. The Matriarch was 'wise and gentle soul' after all.
However the fact remains that Zeratul was disobeying the Matriarch's orders and it must have hurt him to disobey someone who he had trusted for so long. Then Kerrigan comes along and kills Aldaris:
ZERATUL
Kerrigan... What have you done?
KERRIGAN
I just cleaned up your mess, Protoss. Don't be so squeamish.
The irony is striking. Kerrigan is actually right. She did clean up their mess. The Matriarch wanted Aldaris dead. She did not want him to be rejoin their cause. Zeratul disobeyed her and ironically Kerrigan obeyed her. That's why Zeratul let her go. He may have been tempted to kill her but Kerrigan had a point. It would be dishonourable for him to kill her then.




Reply With Quote

