Hey, I think we can all agree that this new ability is pretty lame (and redundant) for the Oracle. In fact I've only really seen it being used well in a couple videos:
Grubby vs. WhitRa @ 14:36
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And
Hasu vs. Gowser @ 20:05
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The problem I've found with using the Oracle as a detector are that they just die instantly.
- VS. Terran; the only thing you can currently use it for is to deny cloaked banshee. But if you went Stargate vs. a cloaked banshee Terran then you're just going to build order win anyways. Plus I really feel comfortable in the current role of the Oracle in this match up.
- VS. Protoss; DT rushes have really plagued the ladder since the dark shrine buff. Though the current detection ability of the Oracle seems to be well suited, it still forces the player to keep his army at home until a more dedicated form of detection is available. Which kind of defeats the purpose of having a detection ability on another tech path (stargate).
- VS Zerg; Here's where I think the Oracle needs the most help with an added ability. Corrupter, Swarm host just shreds through current Protoss detection. A single spore crawler denies most of the oracles harassment abilities, and using its beam spell really doesn't serve much of a purpose during an actual battle (good vs.lings). The unit has just turned into a creep tumor detector :/.
So I was just thinking of some possible fixes and replacements on the matter, and was wondering if you guys had any thoughts or suggestions of your own.
Vision field:
An ability that would grant sight and detection on a specific point (similar to Terran's scanner sweep), within a certain distance of the Oracle. The ability would be smaller then the scanner sweep, but would last longer.
Vision orbs (ya i know I suck at ability names):
Very similar to vision field, except that the Oracle would place hovering (flying type) "orbs", or w/e at a location that would give detection on a certain location for a lengthy period of time. The idea here is that the orbs would have a low HP amount but would fall very low on the priority of targets list for enemy armies. During a battle, the enemy would have to manually attack these orbs to deny detection (similar to having to target a Raven's PDD)
Prediction:
The Oracle sends out a pulse of some sort that briefly shows enemy locations and movements. Think cast-able sensor tower/ Xel'Naga tower. The ability wouldn't detect, but would help the player keep tabs on enemy armies while they each try and position themselves for the battle. Some ideas would be for it to just show the outlines of the units, or just dots through the fog of war, or remove fog of war all together. The ability could emanate from the oracle, or could be directionaly cast.
Veil of darkness:
Something similar was once tested with Protoss IIRC (dark Pylon maybe) The Idea is to deny scouting/ detection on a specific point, allowing hidden Tech. The Oracle would have to stay and....and...what's the word i'm looking for here (concentrated ability????). Anyways the Oracle's energy would drain quickly while doing this, making the area a high priority area for an enemy to want to scout again. It could be made to only effect buildings, or just a single building, or single target. A single Oracle + DT combo could be very potent if the enemy had no way to take out the Oracle.
Disruption:
Like the Corsair's (SC:BW) disruption web, only single target.
Like I was saying earlier; a single spore crawler really disrupts the harassment abilities of the Oracle. Plus it would give the unit some usefulness in the late game. It had this ability before, did it not? Bring it back!
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The unit is good, don't get me wrong. I really like it. It just needs.....something.
And on a completely different subject. Time warp should be team coloured. It's very confusing to see who's is who's in PvP from a spectating point of view.




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