How exactly does the rapid deployment mechanic work?
10-30-2009, 07:49 AM
#31
How exactly does the rapid deployment mechanic work?
10-30-2009, 09:36 PM
#32
Wait, what?
OH, I see! You're talking about the HUMANS in AGE OF SPACEOLOGY! No worries there, pal. It's easy to get confused.
As for the Centurion, I can't help but feel that it's a little misnamed. Working on a mod that uses that name for an enemy, I've found that Centurions were officers, equivalent to Majors. Don't really like the wings on the helmet, but I assume you were getting those pics from a third party.
Orbital strike sounds awesome.
Crawler: Just to go along with the robotic theme, what if these things left remains for five seconds after they die, and other Crawlers can use the remains to repair themselves? On the other hand, 30 HP is a little low, lower than even a Zergling.
Kind of a long, slender dagger, fits well between ribs and vertebrae, and very recommended if you want to do someone in quietly and enjoy it. Prone to snapping when you twist the handle, though, so you really have to be careful when using it.
But if you just want to blow off steam, I recommend a meat cleaver.
10-31-2009, 01:59 AM
#33
I am inclined to agree. I believe the 'wings' are electronic communication/warfare devices, but it was a tad overdone. An interesting idea, nevertheless.
Overall, I like the concepts Perfecttear has provided, although balancing would require actual insertion of the faction into Starcraft.
I'd recommend a VSS, but it's understandably harder to conceal than a stilleto.
Better to remain silent and be thought a fool than to speak out and remove all doubt.
11-02-2009, 03:55 PM
#34
I think robotics is a neat way to go for UED tech. Sure you could go the way of having human troops, but if this is intended to be a 4th faction, why keep them so similar to the Terrans?
Terrans would have more personality with human troops, but the UED would epitomize an efficient military force. The UED would represent the undustrial force that the Terrans simply don't have the resources or organization to create. If UED was composed of a unified governmental force with the right companies to back it up, I can see them using robots on the front lines. It's something even the Protoss don't even do.
Keeping the human element through the more elite units makes sense, and it gives the UED a different feel than your basic Terran unit.
05-03-2010, 04:14 PM
#35
Well since the editor is out now, i'm wondering if anybody can explain me if you can import models (units) into the editor, and if which formats are alowed?
05-03-2010, 05:27 PM
#36
Sounds neat. You might want to think about getting involved in the SC1 Remake Project. Once we finish Classic we'll hopefully do Brood War, and I think it would be cool to make the UED Terran vastly different from the originals.
05-04-2010, 06:03 AM
#37
So nobody knows how to import models
Im just wondering cause i've seen people import models from Wow into the editor.
05-04-2010, 08:12 AM
#38
This is an excitng read, and some inspirational artwork - werhever its from. ill finish reading some other time.
I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
I work an internship at a government agency this fall, and have a good time at it.
I'm being more social, active and honest lately. in all forums.
Hi.
05-04-2010, 04:06 PM
#39
05-05-2010, 12:42 AM
#40
Nice idea u have. Someone justs needs to make it happen...