09-30-2009, 12:39 PM
#1
09-30-2009, 12:41 PM
#2
UPDATE: Q&A Batch 54 is planned for release late next week! *scroll down*
Source: StarCraft II Q&A - Batch 53
zomghaxHope everyone has enjoyed all the BlizzCon news and got a chance at our Twitter beta key giveaway! Everything has settled here in the office after various shows and events we've been at, but we are back in the swing of things. If you haven't been following us on Twitter, don't forget to do so too, as we will consistently be adding more spotlights, development info, and fun contests on there as we approach beta and throughout the development of StarCraft II.
Check us out here:
http://www.twitter.com/StarCraft
---StarCraft II Q&A Batch 53 ---
1. Computer AI – Does the computer’s online AI vary from its offline counterpart?
No. They are the same.
2. Have you considered allowing a post-game lobby for users to discuss the last game, collectively watch replays, or immediately enter into a rematch?
Yes, we have a plan for a post game lobby. However the details are not finalized yet.
3. Is there any update on additional map features other than the Xel’Naga watch towers, destructible rocks and tall grass?
No. Currently there is no update on additional map features.
4. How many different voice actors are needed for StarCraft II, including the unit sounds and campaign heroes?
There are 58 unique voice actors participating, with some voicing multiple roles, and the number may increase as the game gets closer to release.
5. The terrain types in StarCraft II we have seen so far had names like “Bel’Shir (Jungle)”. Does this mean that “Bel’Shir” is just an alias for jungle and every terrain is just named after a typical planet using it or are there – to stick with this example – other jungle maps with a different terrain set, something like “Aiur (Jungle)”?
We named our terrain sets based on the planets. There are a lot more terrain sets than in the original StarCraft and you will have huge flexibility in modifying the terrain sets (including adjusting textures, doodads, lighting) allowing you to create your own variations of the default maps. There may be other jungle-themed default maps named after other planets.
6. Will there be any chance to have more options on pausing the game? In StarCraft: Brood War every player can pause the game three times, but every other player can unpause it. How about a (user editable) time limit before other players can unpause the game?
We recommend that players communicate with each other in the game to agree on when to pause and unpause during the game. We feel that pausing the game interrupts the game flow and it would be inconvenient for players to be forced to wait for a certain amount of time before being able to unpause. The pausing feature is mainly meant to allow for pausing of the game when all players are in agreement and for which duration.
7. I already knew the map editor would be available to beta testers a while after Beta was released, but this is why I’m asking the bland question, will it also be available to non-participating people?
No, the map editor will only be available during the beta for beta testers.
8. When a unit comes out from a building will there be only 4 exits from the building like in Warcraft 3 or will there be “infinite”?
It is not infinite, but your units will come out from a building at the closest point on the building to where your rally point is set.
---End of Transmission---
We will add these back in for the next batch, which should be out late next week.Karune, how come you no longer add who asked the question and from which website? Personally, I liked the fact that the person who asked the question was recognised.
Last edited by n00bonicPlague; 09-30-2009 at 01:12 PM.
09-30-2009, 02:49 PM
#3
Number one is really retarded but the others are ok.
09-30-2009, 03:00 PM
#4
These QnA's freakin blow. Where the hell are our GOOD questions?
09-30-2009, 03:12 PM
#5
Is anybody else not excited about #2? This is the first confirmation we have of this new feature which to me sounds like a wonderful addition to matchmaking!
09-30-2009, 04:26 PM
#6
09-30-2009, 04:45 PM
#7
09-30-2009, 04:49 PM
#8
I am unexcited about it. I rather not see them badger me for a rematch or call me names merely because they lost horribly.![]()
09-30-2009, 04:55 PM
#9
09-30-2009, 05:30 PM
#10
It would be cool if after concluding a game you have two options:
1) Return to B.NET.
2) Enter post-game lobby with other players.
In the lobby, you have the following options available to you:
- View comprehensive statistics
- Chat with the other players
- Save replay
- Watch the replay together
- Arrange a rematch with all players
- View profile of other players