I think I have you guys... If psi-storm is indeed different because the target moves, as you guys have said in the following quotes:
I didnt want to respond to this quote, but I do want to mention that the Obelisk must be put on the map before the ability is used, and its subject to sniping and must be protected. There was not a difference there.
You are saying the fact that the units are moving make casting psi-storm more fun. As in, its fun that you might miss... Even though you always cast it on enemy units. What you have said makes PC not fun is the fact it is only busy work, and can only be casted easily in the same spot over and over.
Okay,
I suggest PC's range be reduced to 1/4th. Making you have to cast it 4 times to get the same effect you would currently casting it one time. With this smaller range you will have a chance to miss your probes, thus adding to the "fun" of the game. If it's fun to try and hit moving targets with psi-storm, it must be fun to try and hit gathering probes with PC. Now, if you want to stop the probes and group them together so you never miss them with your 4 casts, then thats fine, but thats your decision. That decision also has a downside, while you maximize your ability's effect, you also waste valuable time not gathering resources.
Now, the downside to this move is you just took busy work and multiplied it by 4. However, as long is there is the Psi-Storm fun effect, it should be well worth it. The pro's will be very happy, think of all the macro they get!!!
Well if you can safely cast it from a distance on an enemy base, it would hold some advantage over using units to do it. For example, if there is a heavily guarded base which will make you lose a somewhat large amount of units. Maybe you could use it there, and attack a different location which is less guarded, hurting their economy even more. If this was added to the ability, at least it would provide a competing choice for energy. If you can cast it at the same time, with both having individual cool downs, it would be competing with the other because you would want to reduce the enemy economy, while increasing your own. If you use the energy for the enemy, you are not using the energy for you.





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