I don't believe we, the audience, are rational. So I make up theory to explain why we ourselves react the way we do.
My theory, as you know, is imperfect storytelling > leading to > weirdness > leading to > some people no "buying" the story and not immersing into it > leading to > no "mesmerizing", making the unrealness and cheesyness and un-creativiness (that are present in ANY story ever told) to be highlighted, instead of hidden.
A good storyteller basically hides how untruthful his story is. That's how lying works too, btw. You play the audience's sense of verisimilitude and with her emotions.
The weirdness, the little things that make people not buy WoL's story, are everywhere. I don't have to repeat them right? If people don't get hooked, a action-drama high fantasy seems like a big lie and lies make people mad.
I think that's why Dominion's recovery wasn't a thing in SCG. Because the little we knew about it hooked us. That, and also, there was no impossible, unlikely and unnecesary turning of a desert into a 6 billion people industrial utopia in less than 4 years

Seriously, without the depictions of Korhal we have in WoL people would be much calmer.
That's my theory. Whats yours?