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Thread: Beta Patch #6 - a.k.a. "Hellbat"

  1. #11

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    They pretty much changed the Tempest like what that guy suggested in his long thread. ^^
    Overall, I like the patch. I dislike the Energize removal, got mixed feelings about the Hallucination, and I feel like Spore Crawlers buff is stupid...

    Widow Mine nerf, Viper buff, Tempest buffs, great! We will see how it will work out, but I think we will have a lot more Tempest rushes/pressure builds/all-in. ^^
    "Living for the Swarm!"

  2. #12

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    in short. protoss shall never lose carriers again. they the bosses of the protoss fleet. now just fix them blizzard.

    widow mine change is just facepalm. hellbat? honestly i like it better than battle hellion

    the oracle is also slowly becoming confused, on one hand i love the entomb harass but on the other that can only go on for so long, after that do i really NEED an oracle? seriously blizzard must be trying to save their crazy toss ideas for LoV
    Last edited by Noctis; 10-12-2012 at 09:56 PM.

  3. #13

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    It's faster to pronounce Hellbat so I'm ok with it.

  4. #14

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    So, right after I posted this thread, I had to go out and only just got home. Now I can finally respond properly to this properly.

    Hellbat? Really?

    I'M MAD AT BLIZZARD.
    Last edited by The_Blade; 10-13-2012 at 10:34 AM. Reason: Stop this pointless flame war

  5. #15

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    And widow mines are still widow mines. GG.

  6. #16

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    With purify having detection, zerg not needing evo chambers for spores and terran having imba-scan, will anyone ever loose to stealth again?

  7. #17

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    Quote Originally Posted by Rake View Post
    ...will anyone ever loose to stealth again?
    Were they ever tight to stealth?

  8. #18

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    Quote Originally Posted by DemolitionSquid View Post
    So, right after I posted this thread, I had to go out and only just got home. Now I can finally respond properly to this properly.

    Hellbat? Really?

    I'M MAD AT BLIZZARD.
    Well, at least Blizzard is now being honest about what they are.



    Quote Originally Posted by Quirel View Post
    Eh, "Battle Hellions" sounded too wordy in the first place. Other than that, I guess I agree.
    I dunno... why not just keep the name as 'Hellion'? Sure worked for the Siege Tank and the Viking.

    In any case, Hellbat is not a good name whatsoever. If you ask me, 'Hellbat' sounds like a badly pronounced fish.
    Last edited by The_Blade; 10-13-2012 at 10:38 AM. Reason: symmetry purpose

  9. #19

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    Battle Hellion
    -This unit has been renamed to “Hellbat.”
    I'm torn. On the one hand, as mr. peasant said it's good Blizzard's finally stop trying to kid themselves (and everyone else) about what they really are.

    On the other hand:



    I suspect he's turning over in his grave....

    and smiling...

  10. #20

    Default Re: Beta Patch #6 - a.k.a. "Hellbat"

    Spore Crawler
    - This unit no longer requires an Evolution Chamber.
    So does it require any building at all? I hope at least a spawning pool, because ZvZ is just going to have a lot of spore crawler harass in each others bases at the extreme early game. bye bye overlords.

    It seems like it would nullify any Air strats vs. Zerg though. Maybe if they re-debuffed the spore to burrow slowly once again. We'll see.....

    Sentry
    - Hallucination no longer requires research.
    Cool change, I like it. Though it might be overpowered early game due to lack of detection. Should be fun though
    Won't be as powerful a change as it would, had it been done to WoL, since I do believe pylon power doesn't work up cliffs anymore.

    Mothership Core
    - When Purify is cast on a player’s Nexus, it now also grants detection to 13 range. Energize has been removed.
    Probably meant to counter widow mines and swarm hosts from just running into your mineral line and denying that expo until you can get an observer out. Again, nice change.

    Good patch Blizzard. Definitely a step in the right direction.
    KCCO

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