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Thread: HOTS balance patch 20.09.2012.

  1. #11

    Default Re: HOTS balance patch 20.09.2012.

    I think Blizzard is just outright trolling now. They're waving their dicks at us, Gangnam style.

  2. #12
    TheEconomist's Avatar Lord of Economics
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    Default Re: HOTS balance patch 20.09.2012.

    I can't wait to hear Blizzard's explanation for that hellion buff, lorewise.
    Melee is one big lorerape, aren't used to it by now, or do you still think an SCV ran repair a Battle Cruiser from the ground.



    Rest In Peace, Old Friend.

  3. #13

    Default Re: HOTS balance patch 20.09.2012.

    Or that Reapers can see up cliffs that are about 1.5x taller than they are.

  4. #14

    Default Re: HOTS balance patch 20.09.2012.

    Quote Originally Posted by Pr0nogo View Post
    Or that Reapers can see up cliffs that are about 1.5x taller than they are.
    1.5 times using the gameplay engine.

    Actually, if you scale the cliffs up to where they should be approximately (where a colossus can walk up them whereas other ground units cannot see up them), it's AT LEAST 32' tall, which is anywhere from 4 to 5 times as tall, depending on the height of the reaper itself.

  5. #15

    Default Re: HOTS balance patch 20.09.2012.

    medivacs/ medics could heal scvs.....not too much of a stretch to let them heal battle hellions, since its essentially as morphing battlesuit.

  6. #16

    Default Re: HOTS balance patch 20.09.2012.

    It's too much of a stretch, dude. The only organic thing in the Battle Hellion is the pilot itself. He wouldn't constitute anything close to 25% of the global suit integrity, so healing him would be like healing the legs of the marine. SCVs shouldn't be able to be healed either, but that's an original error from BW and they never bothered to fix it up.

  7. #17

    Default Re: HOTS balance patch 20.09.2012.

    Quote Originally Posted by Pr0nogo View Post
    It's too much of a stretch, dude. The only organic thing in the Battle Hellion is the pilot itself. He wouldn't constitute anything close to 25% of the global suit integrity, so healing him would be like healing the legs of the marine. SCVs shouldn't be able to be healed either, but that's an original error from BW and they never bothered to fix it up.
    SCVs have always been biological/mechanical. Remember, they can be killed by Irradiate, which does nothing to purely mechanical units.

  8. #18

    Default Re: HOTS balance patch 20.09.2012.

    I see - so transform > heal > transform back (?) Hmmmm
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  9. #19

    Default Re: HOTS balance patch 20.09.2012.

    Quote Originally Posted by RamiZ View Post
    Wow, Battle Hellion and Widow Mine buffs are crazy! ;D
    Now we certainly get the Factory firebat.
    I think Blizzard is just outright trolling now. They're waving their dicks at us, Gangnam style.
    ****THIS JUST IN****

    The Warhound is now back in the game with the current build...with some
    notable changes:

    Ground damaged reduced to 12.
    HP reduced to 125
    Haywire missile ability removed. Instead, will be given a strong anti-air attack with a bonus vs armored.

    Source:
    http://i.imgur.com/TytdU.gif
    Last edited by phazonjunkie; 09-21-2012 at 03:36 PM.

  10. #20

    Default Re: HOTS balance patch 20.09.2012.

    Quote Originally Posted by phazonjunkie View Post
    ****THIS JUST IN****

    The Warhound is now back in the game with the current build...with some
    notable changes:

    Ground damaged reduced to 12.
    HP reduced to 125
    Haywire missile ability removed. Instead, will be given a strong anti-air attack with a bonus vs armored.

    Source:
    http://i.imgur.com/TytdU.gif
    Made me lol

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