
Originally Posted by
MulletBen
Just a couple of things:
1. Battle hellions are seriously different from firebats, and anyone who says otherwise hasn't seriously considered the implications of the unit. Yes, it has similar movement speed, health and attack; it plays a similar role. At first glance, it is for all intents and purposes a firebat, but take a closer look. To start, it costs no gas, is mechanical, and is built from a factory. These are obvious results of them being a transformer for hellions, and you'd be right in dismissing them as trivial details, if they were the only difference. But the clearest difference between the firebat and the battle hellion is that the firebat could never transform into a buggy. Think about that for a moment. You say firebats are nigh useless, and you're completely correct. They're only good against, what, lings and zealots? and so are battle hellions. But buggy hellions are good for scouting, denying creep, and harassing drones, something firebats could never do. Buggy hellions can kite lings, and they do pretty well, but if they're surrounded, they're screwed. Buggy hellions aren't very good against zealots either. But battle hellions are. And here's the deal breaker: they're the same unit. You arent just buying a battle hellion or a buggy hellion; you're buying both. Think about it. No one buys a siege tank for its tank mode, at least not when there are marauders. But there are plenty of situations where an unsieged tank is better than a sieged tank. By adding the battle hellion, you aren't adding a new unit, you're giving an old unit an upgrade.