
Originally Posted by
RamiZ
I disagree with you. I mean, yes, Zerg got the best changes, but most of the people are whining about Protoss and how they got only Mothership core that is worth a note. I don't have opinion on Protoss yet, I have to see Pros using new units to the full potential so I can make the judgement. On the other hand, I dislike how strong Warhound is, but numbers can be tweaked. Widow Mine is a joke when it costs 2 supply, and Battle Hellion is currently the best addition. That unit alone makes Mech viable, even without Warhound. I've seen many timing attacks with Battle Hellions and Marines/Warhounds/Banshees that weren't possible before just because they died too fast. It isn't useless at all, and they made it 1000 times better. With that addition Hellions went from one-dimensional unit(worker killer), to great unit that can be played in a different ways. I know that you don't like it, because it is basically a buffed Firebat, but it does its job pretty damn well.
Also, you are including the Hydras and Ultras buffs but didn't include the Terran units buffs? Battle Cruiser's Yamato Cannon cost 100 energy(from people on TL net, didn't test it so don't know if it is true), Raven speed has been buffed from 2.25 to 2.5, and HSM energy cost is reduced to 100. Reapers got drugs by default and still have the speed upgrade, which makes them pretty threatening units at the start of the game.