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Thread: New High Templar Ability...

  1. #1

    Default New High Templar Ability...

    Apparently the High Templar now have an ability that makes them function like mobile Shield Batteries. If there's an ability to rival Psi-Storm for use, this sounds like it. Also, conspicuously enough, it's just a small step from High Templar to Archons, seems that Blizzard are interested in creating a synergy between them.

  2. #2
    Pandonetho's Avatar SC:L Addict
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    Default Re: New High Templar Ability...

    Don't forget to mention the NightHawk's name change to the "Raven" and its new ability, defensive drone which I think acts in the same way the Predator did.

    Other changes, minor though: Nullifier is now the Disruptor, Warpray -> Voidray. Not really a change but there was appaerently some confusion about it: the Ghost has Stealth, Snipe, EMP and Nuke.
    Yay, the name is back to void ray, I prefered this name over warp ray, which really sounded like war prey.

    Stealth is the same as cloak I assume.

    Also, http://starcraft.wikia.com/wiki/Warp_ray
    Since when did this model of the void ray show up? I've never seen it before.

    Back to the shield recharge...

    I made a post on BF about how I thought the HT's shield recharge should be single target instead of AoE, but now that I've thought about it a bit I actually like it as AoE.

    I originally had a different post about giving the Mothership an AoE shield regeneration ability, glad to see it put into the game somewhere, now that it's on the HT as an AoE I hope it makes for a good competitor with Psi Storm.

    IMO Shield regeneration always had potential to be good in SC1 but never got much of a chance because of it being on the shield battery. Now with the new shield mechanics and it being on the HT, I think it'll be much more widely used. And yeah, I like the whole high templar/archon synergy thing.
    Last edited by Pandonetho; 05-08-2009 at 06:05 PM.

  3. #3

    Default Re: New High Templar Ability...

    Cool find, what's the source on that?

    Seriously, this ability patches two big issues with SC/BW Protoss. First, no one ever really build shield batteries because they were too static (immobile). Giving this to the HT fixes that. Second, High Templar were basically Psi Storm machines that could become Archons. There was never any real choice about how to spend their energy. Giving them in-the-field healing, basically, makes for a much harder decision - keep your guys alive or kill the enemy with Storm?

    The other great thing that occurs to me is that this is by default a micro-intensive combat ability. It will not be useful after a fight since 'toss shields now regen so quickly out of combat.

  4. #4

    Default Re: New High Templar Ability...

    Quote Originally Posted by Eligor View Post
    Apparently the High Templar now have an ability that makes them function like mobile Shield Batteries. If there's an ability to rival Psi-Storm for use, this sounds like it. Also, conspicuously enough, it's just a small step from High Templar to Archons, seems that Blizzard are interested in creating a synergy between them.
    What is the source you used for this?

  5. #5

    Default Re: New High Templar Ability...

    I like the new ability.

    And I'm not opposed to the Nighthawks... err, Raven's new DD.

  6. #6

    Default Re: New High Templar Ability...

    Quote Originally Posted by Santrega View Post
    What is the source you used for this?

    The "German Mag" thread on the old SC 2 forum.

  7. #7
    Pandonetho's Avatar SC:L Addict
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    Default Re: New High Templar Ability...

    What is the source you used for this?
    A poster [Drizzit] on Blizzforums said gamestar posted another article. He didn't post the link to the article though, but the assumed BroodLord image came from gamestar as well.

  8. #8

    Default Re: New High Templar Ability...

    Here's an additional thought: if Terrans have an easy to use EMP, then this ability acts as a counter.

  9. #9

    Default Re: New High Templar Ability...

    Hmm.. I like the idea as well, it will be useful as a support ability for any protoss unit, which the HT is already, but now storm + Plasma surge..

    This will be far more helpful than the hallucination ability.

  10. #10

    Default Re: New High Templar Ability...

    Defensive Drone, if it works like the Predator's Intercept (ie: is not limited to fire from base defenses) is much cooler than HSMissile.

    I like the HT's shield ability, but I'd prefer that it would go on the Mothership rather than the HT. I'd also like some details, particularly as it relates to stacking.

    Man, Immortals with +2 Shields are going to be strong against damn near anything with HT shield regen.
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