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Thread: New StarCraft II SP Vid

  1. #11

    Default Re: New StarCraft II SP Vid

    It's the perspective that's foolin' ya. See that person on the platform in the distance?
    He's just as far away from the cockpit as he is from Raynor.

  2. #12
    TheEconomist's Avatar Lord of Economics
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    Default Re: New StarCraft II SP Vid

    Demonwing13 at GamFAQs was kind enough to give his translation/paraphrasing of the Polish spoken in this video:

    http://www.gamefaqs.com/boards/genme...topic=51503395

    Quote Originally Posted by Demonwind13
    0:00

    Before us is gameplay of the SC2 campaign. I'm not the one playing the game, just recording the commentary.

    Here we see Jim Raynor's battlecruiser Hyperion being attacked by the Zerg after retrieving a mysterious artifact of the Xel Naga from the Terran Dominion's archives

    Here we see how talking to NPCs looks. This is what we'd like to show the most, how the game looks between missions; a conversation with a Marine [Tychus]

    This is the base - We can talk to people, leave, and at the table in the middle, go on missions

    1:17

    We can also talk to this dude to get mercenaries, the only one we have access to so far is this special Marine. We can change the background music playing, and by clicking on the TV, we can watch something.

    Now we're in the lab - We can do optimal readings [Tests I guess] on members of the opposing races. However, in the demo we played, it wasn't active so we don't know how it works or what it does.

    1:58

    This is what happens when we activate the artifact that Raynor stole. Once again though, most of this is blocked out in the beta so nothing happens.

    This is the armory, where we can buy upgrades for units. Of course, the units are different from the crystals [minerals] and gas that we gather during missions. Raynor gets money by finishing tasks and missions. There are units you can buy, as well as upgrades - Weapons/armor and other stuff.

    Now we start a mission - We have two missions to choose right now, on two different planets. We start the first one on planet Agria(?), and some woman is asking us for help to evacuate this planet that was taken over [Decimated] by the Zerg.

    3:00

    This is all, as you see, rendered in real-time. The content between missions in SC2 is rather revolutionary, and makes up for splitting the game into three parts.

    Now we start the mission, with three Firebats and a Medic. As with many missions in Starcraft [1], we start with a few units and eventually get a base. We fight with the Zerg - a few Zerglings are attacking us.

    Here on the left we see the characteristic cyborg woman who was also in the original Starcraft. These are the tutorials, as long as an encyclopedia to check the parameters of your units to see what they are strong against, weaknesses, etc.

    4:06

    More Zerglings are attacking

    We find the group of people that we have to evacuate from this planet, and take control of their base as in SC1. We have now SCVs that can gather resources, make buildings, etc - the normal stuff that we are used to from Starcraft and we have already seen in Multiplayer videos.

    This is all we've managed to record for you guys of SC2 from Blizzcon 2009

  3. #13
    Syrilus's Avatar Junior Member
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    Default Re: New StarCraft II SP Vid

    Yeah ! cool video !

    I have played the campagin at gamescom 09 but the coverage reminds me of my beautiful experience. Actually I love the new speech sample of the firebat in the first Mission (where you got to save the civilians):

    Quote firebat:! Let's start cookin' ! Ahhh sweet
    And then the zerglings burn and flee because of the allmighty Firebat!

    This Mission was very interessting, but other than that quite though.

    And my greetings to Demonwing13 at GamFAQs, he did a nice job! Thank you !


    Deep Space

  4. #14

    Default Re: New StarCraft II SP Vid

    Quote Originally Posted by flabortast View Post
    Anyone think the Viking's a bit small? Or is just the perspective?
    The Goliath wasn't big, either, probably they're following the "Goliath replacement" idea. But yeah, i thinked it was larger.

  5. #15

    Default Re: New StarCraft II SP Vid

    Compared to the guy in the background it looks about right but compared to Raynor it appears to be Marauder sized. Somehow the Perspective is off.

  6. #16
    Pandonetho's Avatar SC:L Addict
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    Default Re: New StarCraft II SP Vid

    Raynor it appears to be Marauder sized. Somehow the Perspective is off.
    How can it be marauder sized? We don't even know the actual size of the Marauder, unless you have evidence. Also, no, that edited concept art of the gigantic firebat isn't proof, as we saw with the firebat itself.

  7. #17

    Default Re: New StarCraft II SP Vid

    The cockpit should be human-sized, so the Viking is as big as the Goliath was (not very big), and it's very small when compared to today's fighters.

    I think that Raynor and the other guy are too big there. It doesn't look like Raynor would fit on the cockpit, and it's not that far away to look a lot smaller than it is.

  8. #18

    Default Re: New StarCraft II SP Vid

    You all have horrible depth perception. Raynor would be up to the Viking's knee. Its perfectly fine.

  9. #19

    Default Re: New StarCraft II SP Vid

    Quote Originally Posted by DemolitionSquid View Post
    You all have horrible depth perception. Raynor would be up to the Viking's knee. Its perfectly fine.
    I tried to tell 'em.

    Quote Originally Posted by n00bonicPlague View Post
    It's the perspective that's foolin' ya. See that person on the platform in the distance?
    He's just as far away from the cockpit as he is from Raynor.

  10. #20

    Default Re: New StarCraft II SP Vid



    Blizzard never makes mistakes.
    Last edited by Wankey; 09-25-2009 at 07:57 PM.

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